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/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_LightSet.cpp43 void* memoryArray = allocator->Alloc(sizeof(VertexLight*) * m_Description.maxVertexLights); in Create() local
77 void* memoryArray = allocator->Alloc(sizeof(VertexLight*) * description.maxVertexLights); in Create() local