Searched defs:memberIdx (Results 1 – 9 of 9) sorted by relevance
| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_AnimObject.cpp | 251 for ( int memberIdx = 0 ; memberIdx < this->GetMemberCount() ; ++memberIdx ) in Reset() local 282 for (int memberIdx = 0; memberIdx < memberCount; ++memberIdx) in TryBind() local 331 BaseAnimEvaluator::ResetMember(int memberIdx) in ResetMember() 539 const int memberIdx = m_ReverseBindIndexTable[animIdx]; in UpdateCacheNonVirtual() local 978 int memberIdx = evaluator->ReverseBindIndexTable()[animIdx]; in EvaluateSimple() local 996 int memberIdx = evaluator->ReverseBindIndexTable()[animIdx]; in EvaluateTransformSimple() local 1012 for (int memberIdx = 0; memberIdx < memberCount; ++memberIdx) in EvaluateBlender() local 1023 for (int memberIdx = 0; memberIdx < memberCount; ++memberIdx) in EvaluateBlender() local 1031 void AnimBinding::EvaluateTransformMember(AnimGroup* animGroup, int memberIdx, AnimObject* animObj) in EvaluateTransformMember() 1054 void AnimBinding::EvaluateTransformMemberFast(AnimGroup* animGroup, int memberIdx, TransformAnimEva… in EvaluateTransformMemberFast() [all …]
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| D | gfx_SkeletalModel.cpp | 174 for (int memberIdx = 0; memberIdx < animMemberCount; ++memberIdx) in CreateSkeletalAnimGroup() local 254 for (int memberIdx = 0; memberIdx < animMemberCount; ++memberIdx) in SetupAnimGroup() local
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| D | gfx_Light.cpp | 77 for (int memberIdx = 0; memberIdx < animMemberCount; ++memberIdx) in CreateAnimGroup() local
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| D | gfx_Model.cpp | 113 for (int memberIdx = 0; memberIdx < animMemberCount; ++memberIdx) in BindMaterialAnim() local 145 for (int memberIdx = 0; memberIdx < animMemberCount; ++memberIdx) in BindVisibilityAnim() local
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| D | gfx_Fog.cpp | 477 for (int memberIdx = 0; memberIdx < animMemberCount; ++memberIdx) in BindAnim() local
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| D | gfx_TransformAnim.cpp | 742 for (int memberIdx = 0; memberIdx < animGroup->GetMemberCount(); ++memberIdx) in ResetNoAnimMember() local 819 TransformAnimEvaluator::GetResultCommon(void* target, int memberIdx, bool writeNoAnimMember) const in GetResultCommon()
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| D | gfx_Camera.cpp | 115 for (int memberIdx = 0; memberIdx < animMemberCount; ++memberIdx) in CreateAnimGroup() local
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| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_AnimObject.h | 209 …anim::ResAnimGroupMember GetResAnimGroupMember(int memberIdx) const { return m_ResAnimGroup.GetMem… in GetResAnimGroupMember() 238 const anim::AnimBlendOp* GetBlendOperation(int memberIdx) const in GetBlendOperation() 248 int GetTargetObjectIndex(int memberIdx) const in GetTargetObjectIndex() 255 void SetTargetObjectIndex(int memberIdx, const int targetObjIdx) in SetTargetObjectIndex() 262 void* GetTargetObject(int memberIdx) const in GetTargetObject() 269 void SetTargetObject(int memberIdx, void* object) in SetTargetObject() 276 void* GetTargetPtr(int memberIdx) const in GetTargetPtr() 283 void SetTargetPtr(int memberIdx, void* target) in SetTargetPtr() 293 const void* GetOriginalValue(int memberIdx) const in GetOriginalValue() 300 void SetOriginalValue(int memberIdx, const void* value) in SetOriginalValue() [all …]
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| D | gfx_TransformAnim.h | 713 virtual bool HasMemberAnim(int memberIdx) const in HasMemberAnim() 740 for (int memberIdx = 0; memberIdx < m_AnimGroup->GetMemberCount(); ++memberIdx) in UpdateCacheNonVirtual() local
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