Searched defs:memberIdx (Results 1 – 8 of 8) sorted by relevance
| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_AnimObject.cpp | 261 for (int memberIdx = 0; memberIdx < memberCount; ++memberIdx) in TryBind() local 310 BaseAnimEvaluator::ResetMember(int memberIdx) in ResetMember() 540 const int memberIdx = m_ReverseBindIndexTable[animIdx]; in UpdateCache() local 979 int memberIdx = evaluator->ReverseBindIndexTable()[animIdx]; in EvaluateSimple() local 997 int memberIdx = evaluator->ReverseBindIndexTable()[animIdx]; in EvaluateTransformSimple() local 1013 for (int memberIdx = 0; memberIdx < memberCount; ++memberIdx) in EvaluateBlender() local 1024 for (int memberIdx = 0; memberIdx < memberCount; ++memberIdx) in EvaluateBlender() local 1032 void AnimBinding::EvaluateTransformMember(AnimGroup* animGroup, int memberIdx, AnimObject* animObj) in EvaluateTransformMember() 1055 void AnimBinding::EvaluateTransformMemberFast(AnimGroup* animGroup, int memberIdx, TransformAnimEva… in EvaluateTransformMemberFast() 1078 void AnimBinding::EvaluateMember(AnimGroup* animGroup, int memberIdx, AnimObject* animObj, int& las… in EvaluateMember()
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| D | gfx_Light.cpp | 77 for (int memberIdx = 0; memberIdx < animMemberCount; ++memberIdx) in CreateAnimGroup() local
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| D | gfx_Model.cpp | 114 for (int memberIdx = 0; memberIdx < animMemberCount; ++memberIdx) in BindMaterialAnim() local 146 for (int memberIdx = 0; memberIdx < animMemberCount; ++memberIdx) in BindVisibilityAnim() local
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| D | gfx_SkeletalModel.cpp | 154 for (int memberIdx = 0; memberIdx < animMemberCount; ++memberIdx) in CreateSkeletalAnimGroup() local
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| D | gfx_TransformAnim.cpp | 739 for (int memberIdx = 0; memberIdx < animGroup->GetMemberCount(); ++memberIdx) in ResetNoAnimMember() local 813 TransformAnimEvaluator::GetResultCommon(void* target, int memberIdx, bool writeNoAnimMember) const in GetResultCommon() 904 for (int memberIdx = 0; memberIdx < m_AnimGroup->GetMemberCount(); ++memberIdx) in UpdateCache() local
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| D | gfx_Camera.cpp | 115 for (int memberIdx = 0; memberIdx < animMemberCount; ++memberIdx) in CreateAnimGroup() local
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| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_AnimObject.h | 208 …anim::ResAnimGroupMember GetResAnimGroupMember(int memberIdx) const { return m_ResAnimGroup.GetMem… in GetResAnimGroupMember() 237 const anim::AnimBlendOp* GetBlendOperation(int memberIdx) const in GetBlendOperation() 247 int GetTargetObjectIndex(int memberIdx) const in GetTargetObjectIndex() 254 void SetTargetObjectIndex(int memberIdx, const int targetObjIdx) in SetTargetObjectIndex() 261 void* GetTargetObject(int memberIdx) const in GetTargetObject() 268 void SetTargetObject(int memberIdx, void* object) in SetTargetObject() 275 void* GetTargetPtr(int memberIdx) const in GetTargetPtr() 282 void SetTargetPtr(int memberIdx, void* target) in SetTargetPtr() 292 const void* GetOriginalValue(int memberIdx) const in GetOriginalValue() 299 void SetOriginalValue(int memberIdx, const void* value) in SetOriginalValue() [all …]
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| D | gfx_TransformAnim.h | 711 virtual bool HasMemberAnim(int memberIdx) const in HasMemberAnim()
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