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Searched defs:member (Results 1 – 7 of 7) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_Model.cpp570 anim::ResMeshMember member = ResStaticCast<anim::ResMeshMember>(anim); in GetAnimTargetObject() local
579 … anim::ResMeshNodeVisibilityMember member = ResStaticCast<anim::ResMeshNodeVisibilityMember>(anim); in GetAnimTargetObject() local
624 anim::ResMaterialColorMember member = ResStaticCast<anim::ResMaterialColorMember>(anim); in GetMaterialIndex() local
631 … anim::ResTextureSamplerMember member = ResStaticCast<anim::ResTextureSamplerMember>(anim); in GetMaterialIndex() local
638 anim::ResTextureMapperMember member = ResStaticCast<anim::ResTextureMapperMember>(anim); in GetMaterialIndex() local
645 … anim::ResBlendOperationMember member = ResStaticCast<anim::ResBlendOperationMember>(anim); in GetMaterialIndex() local
652 … anim::ResTextureCoordinatorMember member = ResStaticCast<anim::ResTextureCoordinatorMember>(anim); in GetMaterialIndex() local
Dgfx_Material.cpp747 anim::ResMaterialColorMember member = ResStaticCast<anim::ResMaterialColorMember>(anim); in GetAnimTargetObject() local
757 … anim::ResTextureSamplerMember member = ResStaticCast<anim::ResTextureSamplerMember>(anim); in GetAnimTargetObject() local
773 anim::ResTextureMapperMember member = ResStaticCast<anim::ResTextureMapperMember>(anim); in GetAnimTargetObject() local
787 … anim::ResBlendOperationMember member = ResStaticCast<anim::ResBlendOperationMember>(anim); in GetAnimTargetObject() local
800 … anim::ResTextureCoordinatorMember member = ResStaticCast<anim::ResTextureCoordinatorMember>(anim); in GetAnimTargetObject() local
Dgfx_Light.cpp79 anim::ResAnimGroupMember member = m_AnimGroup->GetResAnimGroupMember(memberIdx); in CreateAnimGroup() local
Dgfx_AnimObject.cpp25 void ClearMaterialHash(ResAnimGroupMember member) in ClearMaterialHash()
290 anim::ResMemberAnim member = m_AnimData.GetMemberAnimSet(animIdx); in TryBind() local
1098 anim::ResAnimGroupMember member = animGroup->GetResAnimGroupMember(memberIdx); in EvaluateMember() local
Dgfx_SkeletalModel.cpp212 nw::anim::ResBoneMember member = ResStaticCast<nw::anim::ResBoneMember>(anim); in GetAnimTargetObject() local
Dgfx_Camera.cpp117 anim::ResAnimGroupMember member = m_AnimGroup->GetResAnimGroupMember(memberIdx); in CreateAnimGroup() local
/NW4C-1.3.3/sources/libraries/anim/res/
Danim_ResAnim.cpp501 ResMemberAnim member = GetMemberAnimSet(i); in Setup() local
514 ResMemberAnim member = GetMemberAnimSet(i); in Cleanup() local