Searched defs:maxVerticesNum (Results 1 – 2 of 2) sorted by relevance
107 u32 maxVerticesNum = 3 * maxTrianglesNum; in InitializeTriangles() local131 u32 maxVerticesNum = m_MaxSquaresNum * 4; in InitializeSquares() local
77 u32 maxVerticesNum = 3 * maxTrianglesNum; in InitializeTexturedTriangles() local