Searched defs:maxIndex (Results 1 – 1 of 1) sorted by relevance
686 int maxIndex = collection->GetMaxActiveIndex(); in SetDefaultValues() local939 int maxIndex = collection->GetMaxActiveIndex(); in AddParticles() local1613 const u32 maxIndex = collection->GetMaxActiveIndex() + 1; in ParticleAccelarationUpdater() local1664 const u32 maxIndex = collection->GetMaxActiveIndex() + 1; in ParticleFloatImmediateUpdater() local1672 const u32 maxIndex = collection->GetMaxActiveIndex() + 1; in ParticleFloatImmediateUpdater() local1739 const u32 maxIndex = collection->GetMaxActiveIndex() + 1; in ParticleFloatImmediate4KeyUpdater() local1778 const u32 maxIndex = collection->GetMaxActiveIndex() + 1; in ParticleFloatImmediate4KeyUpdater() local1850 const u32 maxIndex = collection->GetMaxActiveIndex() + 1; in ParticleVector3Immediate4KeyUpdater() local1889 const u32 maxIndex = collection->GetMaxActiveIndex() + 1; in ParticleVector3Immediate4KeyUpdater() local1986 const u32 maxIndex = collection->GetMaxActiveIndex() + 1; in ParticleSpinUpdater() local[all …]