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Searched defs:maxChildren (Results 1 – 12 of 12) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_SceneBuilder.h70 SceneBuilder& MaxChildren(int maxChildren) { m_MaxChildren = maxChildren; return *this; } in MaxChildren()
Dgfx_AmbientLight.h77 DynamicBuilder& MaxChildren(int maxChildren) in MaxChildren()
Dgfx_HemiSphereLight.h78 DynamicBuilder& MaxChildren(int maxChildren) in MaxChildren()
Dgfx_VertexLight.h111 DynamicBuilder& MaxChildren(int maxChildren) in MaxChildren()
Dgfx_FragmentLight.h112 DynamicBuilder& MaxChildren(int maxChildren) in MaxChildren()
Dgfx_UserRenderNode.h80 DynamicBuilder& MaxChildren(int maxChildren) in MaxChildren()
Dgfx_SceneNode.h86 s32 maxChildren; //!< 子の最大数です。 member
126 DynamicBuilder& MaxChildren(int maxChildren) in MaxChildren()
Dgfx_TransformNode.h83 DynamicBuilder& MaxChildren(int maxChildren) in MaxChildren()
Dgfx_SkeletalModel.h88 Builder& MaxChildren(int maxChildren) in MaxChildren()
Dgfx_Fog.h100 DynamicBuilder& MaxChildren(int maxChildren) in MaxChildren()
Dgfx_Camera.h78 DynamicBuilder& MaxChildren(int maxChildren) in MaxChildren()
/NW4C-2.0.3/include/nw/demo/
Ddemo_Particle.h68 DynamicBuilder& MaxChildren(int maxChildren) in MaxChildren()