Searched defs:maxAnimObjects (Results 1 – 6 of 6) sorted by relevance
524 Builder& MaxAnimObjectsPerGroup(int maxAnimObjects) in MaxAnimObjectsPerGroup()762 int maxAnimObjects) in AnimBinding()782 … GetMemorySizeForInitialize(os::MemorySizeCalculator* pSize, int maxAnimGroups, int maxAnimObjects) in GetMemorySizeForInitialize()795 Result Initialize(int maxAnimGroups, int maxAnimObjects) in Initialize()1710 static void GetMemorySizeForInitialize(os::MemorySizeCalculator* pSize, int maxAnimObjects) in GetMemorySizeForInitialize()1718 virtual Result Initialize(int maxAnimObjects) in Initialize()1770 Builder& MaxAnimObjects(int maxAnimObjects) in MaxAnimObjects()1947 static void GetMemorySizeForInitialize(os::MemorySizeCalculator* pSize, int maxAnimObjects) in GetMemorySizeForInitialize()1957 virtual Result Initialize(int maxAnimObjects, bool ignoreNoAnimMember) in Initialize()2047 Builder& MaxAnimObjects(int maxAnimObjects) in MaxAnimObjects()[all …]
109 …SceneBuilder& MaxAnimObjectsPerGroup(s32 maxAnimObjects) { m_MaxAnimObjectsPerGroup = maxAnimObjec… in MaxAnimObjectsPerGroup()
888 Builder& MaxAnimObjects(int maxAnimObjects) in MaxAnimObjects()1033 Builder& MaxAnimObjects(int maxAnimObjects) in MaxAnimObjects()1151 Builder& MaxAnimObjects(int maxAnimObjects) in MaxAnimObjects()
139 DynamicBuilder& MaxAnimObjectsPerGroup(s32 maxAnimObjects) in MaxAnimObjectsPerGroup()
560 int maxAnimObjects, in BindAnimationBlender()
399 s32 maxAnimObjects in CreateSceneNode()