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Searched defs:m_FullBakedAnimEnabled (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/
Dgfx_SkeletalModel.h451 bool m_FullBakedAnimEnabled; variable
Dgfx_AnimObject.h369 bool m_FullBakedAnimEnabled; //!< フルベイクアニメを使用するかを指定します。 variable