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Searched defs:ls0 (Results 1 – 5 of 5) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingMicrofacet/
DLightingMicrofacet.cpp78 GLfloat ls0[] = {1.f, 1.f, 0.f, 1.f}; in State0() local
137 GLfloat ls0[] = {0.f, 1.f, 0.f, 1.f}; in State1() local
214 GLfloat ls0[] = {1.f, 1.f, 1.f, 1.f}; in State2() local
/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandBufferJump/
DCommandBufferJump.cpp97 GLfloat ls0[] = {1.f, 1.f, 0.f, 1.f}; in State0() local
156 GLfloat ls0[] = {0.f, 1.f, 0.f, 1.f}; in State1() local
233 GLfloat ls0[] = {1.f, 1.f, 1.f, 1.f}; in State2() local
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingAniso/
DLightingAniso.cpp157 GLfloat ls0[] = {0.7f,0.7f,0.7f,1.f} ; in SetRenderState() local
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingFresnel/
DLightingFresnel.cpp178 GLfloat ls0[] = {1.f, 1.f, 1.f, 1.f}; in SetRenderState() local
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSss/
DLightingSss.cpp288 GLfloat ls0[] = {0.35f, 0.35f, 0.35f, 1.f}; /* light0 specular */ in SetRenderState() local