Home
last modified time | relevance | path

Searched defs:lookupTable (Results 1 – 4 of 4) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_GraphicsDevice.cpp84 GraphicsDevice::ActivateLookupTable(ResImageLookupTable lookupTable, LutTarget target) in ActivateLookupTable()
99 GraphicsDevice::InvalidateLookupTable(ResImageLookupTable lookupTable) in InvalidateLookupTable()
Dgfx_MaterialState.cpp116 ResImageLookupTable lookupTable; in ActivateFragmentLightingTable() local
/NW4C-1.2.23/include/nw/gfx/
Dgfx_GraphicsDevice.h472 …NLINE void ActivateFragmentLightDistanceAttnTable(int index, const ResImageLookupTable lookupTable) in ActivateFragmentLightDistanceAttnTable()
485 …tic NW_INLINE void ActivateFragmentLightSpotTable(int index, const ResImageLookupTable lookupTable) in ActivateFragmentLightSpotTable()
/NW4C-1.2.23/include/nw/gfx/res/
Dgfx_ResFragmentShader.h447 void SetSampler(ResLookupTable lookupTable) in SetSampler()