Home
last modified time | relevance | path

Searched defs:locationAddress (Results 1 – 3 of 3) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResTexture.h347 u32 locationAddress = this->GetLocationAddress(); in GetImageAddress() local
414 u32 locationAddress; //!< テクスチャの配置アドレスです。 member
501 DynamicBuilder& LocationAddress(u32 locationAddress) in LocationAddress()
672 u32 locationAddress[MAX_CUBE_FACE]; //!< テクスチャの配置アドレスです。 member
759 DynamicBuilder& LocationAddress(CubeFace face, u32 locationAddress) in LocationAddress()
863 u32 locationAddress; //!< テクスチャの配置アドレスです。 member
943 DynamicBuilder& LocationAddress(u32 locationAddress) in LocationAddress()
Dgfx_ResGraphicsFile.h1138 const void* locationAddress = this->GetVramLocation( resImage.GetImageData() ); in operator() local
1149 const void* locationAddress = this->GetVramLocation( resImage.GetImageData() ); in operator() local
1164 const void* locationAddress = this->GetVramLocation( resIndexStream.GetStream() ); in operator() local
1173 const void* locationAddress = this->GetVramLocation( resVertexStream.GetStream() ); in operator() local
Dgfx_ResVertex.h321 u32 locationAddress = this->GetLocationAddress(); in GetImageAddress() local
552 u32 locationAddress = this->GetLocationAddress(); in GetImageAddress() local