Searched defs:loc (Results 1 – 6 of 6) sorted by relevance
270 GLint loc = gres.GetUniformLocation(gres.UNIFORM_uVertexColor); in DrawQuad() local286 GLint loc = gres.GetUniformLocation(gres.UNIFORM_uVertexTexCoord0 + i); in DrawQuad() local298 GLint loc = gres.GetUniformLocation(gres.UNIFORM_uTransform); in DrawQuad() local324 GLint loc = gres.GetUniformLocation(gres.UNIFORM_uTransform); in DrawQuad_Repeat() local456 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_Texture0_samplerType … in SetTextureSamplerType() local478 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_TexEnv0_combineRgb + … in SetTevCombineRgb() local487 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_TexEnv0_combineAlpha … in SetTevCombineAlpha() local514 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_TexEnv0_srcRgb + inde… in SetTevSrcRgb() local524 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_TexEnv0_srcAlpha + in… in SetTevSrcAlpha() local557 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_TexEnv0_operandRgb + … in SetTevOperandRgb() local[all …]
398 u32 loc; in entryToPath() local439 u32 loc; in ARCConvertEntrynumToPath() local689 u32 loc; in ARCReadDir() local
93 GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_uTexMtx0 + texIdx); in LoadTexCoordMatrix() local612 GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_uFrameSpec); in SetupGraphics() local688 … GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_uRcpTexSize0); in SetupGraphics() local
256 GLint loc = gres.GetUniformLocation(gres.UNIFORM_uFrameSpec); in SetupFrameTransform() local
607 NW_INLINE void ARCSeekDir(ARCDir* dir, u32 loc) in ARCSeekDir()
504 GLint loc = this->GetUniformLocation(this->UNIFORM_uModelView); in LoadMtxModelView() local