Searched defs:loc (Results 1 – 6 of 6) sorted by relevance
268 GLint loc = gres.GetUniformLocation(gres.UNIFORM_uVertexColor); in DrawQuad() local284 GLint loc = gres.GetUniformLocation(gres.UNIFORM_uVertexTexCoord0 + i); in DrawQuad() local296 GLint loc = gres.GetUniformLocation(gres.UNIFORM_uTransform); in DrawQuad() local322 GLint loc = gres.GetUniformLocation(gres.UNIFORM_uTransform); in DrawQuad_Repeat() local454 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_Texture0_samplerType … in SetTextureSamplerType() local476 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_TexEnv0_combineRgb + … in SetTevCombineRgb() local485 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_TexEnv0_combineAlpha … in SetTevCombineAlpha() local512 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_TexEnv0_srcRgb + inde… in SetTevSrcRgb() local522 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_TexEnv0_srcAlpha + in… in SetTevSrcAlpha() local555 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_TexEnv0_operandRgb + … in SetTevOperandRgb() local[all …]
396 u32 loc; in entryToPath() local437 u32 loc; in ARCConvertEntrynumToPath() local611 u32 loc; in ARCReadDir() local
91 GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_uTexMtx0 + texIdx); in LoadTexCoordMatrix() local610 GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_uFrameSpec); in SetupGraphics() local686 … GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_uRcpTexSize0); in SetupGraphics() local
254 GLint loc = gres.GetUniformLocation(gres.UNIFORM_uFrameSpec); in SetupFrameTransform() local
118 #define ARCSeekDir(dir, loc) ((dir)->location = loc) argument
502 GLint loc = this->GetUniformLocation(this->UNIFORM_uModelView); in LoadMtxModelView() local