Searched defs:lightIndex (Results 1 – 3 of 3) sorted by relevance
164 for (u32 lightIndex = 0; lightIndex < MAX_LIGHT_NUM; lightIndex++) in InitializeLights() local175 u32 lightIndex = 0; in InitializeLights() local334 u32 lightIndex = 0; in UpdateLights() local422 u32 lightIndex = 0; in UseShader() local578 for (u32 lightIndex = 0; lightIndex < MAX_LIGHT_NUM; lightIndex++) in DrawLights() local
159 for (u32 lightIndex = 0; lightIndex < MAX_LIGHT_NUM; lightIndex++) in InitializeLights() local165 u32 lightIndex = 0; in InitializeLights() local380 u32 lightIndex = 0; in UseShaderTexture() local
1228 for (u32 lightIndex = 0; lightIndex < 8; lightIndex++) in AddFragmentLightCommand() local