Home
last modified time | relevance | path

Searched defs:lightCount (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/
Dgfx_MaterialState.h624 int lightCount = ut::Min(sceneEnvironment.GetFragmentLightCount(), MAX_PER_PIXEL_LIGHTS); in ActivateMaterialColor() local
665 int lightCount = sceneEnvironment.GetFragmentLightCount(); in ActivateFragmentLighting() local
/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_RenderContext.cpp604 int lightCount = this->m_SceneEnvironment.GetFragmentLightCount(); in ActivateFragmentLights() local