Searched defs:layoutRect (Results 1 – 12 of 12) sorted by relevance
118 nw::ut::Rect layoutRect = layout.GetLayoutRect(); in SetupCamera() local157 const nw::ut::Rect& layoutRect = pLayout->GetLayoutRect(); in GetCursorPosition() local
127 nw::ut::Rect layoutRect = layout.GetLayoutRect(); in SetupCamera() local166 const nw::ut::Rect& layoutRect = layout.GetLayoutRect(); in GetCursorPosition() local
168 nw::ut::Rect layoutRect = layout.GetLayoutRect(); in SetupCamera() local207 const nw::ut::Rect& layoutRect = pLayout->GetLayoutRect(); in GetCursorPosition() local
132 nw::ut::Rect layoutRect = layout.GetLayoutRect(); in SetupCamera() local
122 nw::ut::Rect layoutRect = layout.GetLayoutRect(); in SetupCamera() local
146 nw::ut::Rect layoutRect = layout.GetLayoutRect(); in SetupCamera() local
119 nw::ut::Rect layoutRect = layout.GetLayoutRect(); in SetupCamera() local
197 nw::ut::Rect layoutRect = layout.GetLayoutRect(); in SetupCamera() local
115 nw::ut::Rect layoutRect = layout.GetLayoutRect(); in SetupCamera() local
117 nw::ut::Rect layoutRect = layout.GetLayoutRect(); in SetupCamera() local
145 nw::ut::Rect layoutRect = layout.GetLayoutRect(); in SetupCamera() local
192 nw::ut::Rect layoutRect = layout.GetLayoutRect(); in SetupCamera() local