| /NW4C-2.0.3/sources/libraries/lyt/ |
| D | lyt_Suppliment.cpp | 51 for (int j = 0; j < 4; ++j) in MTX44Mult() local 61 for (int j = 0; j < 4; ++j) in MTX44Mult() local
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| D | lyt_DrawerUniform.cpp | 257 for ( int j = 0; isWhite && j < i; ++j ) in SetUpVtxColors() local
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| D | lyt_Common.cpp | 170 for (int j = m_Num; j < num; ++j) in SetSize() local 219 for (int j = 0; j < texCoordNum; ++j) in Copy() local
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| D | lyt_DrawerGraphics.cpp | 934 for ( int j = 1; j <= stageNo; ++j) in SetUpGLTexEnvUser() local
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| D | lyt_Animation.cpp | 307 for (int j = 0; j < pAnimInfo->num; ++j) in AnimateTexturePattern() local
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| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_FrameHeap.cpp | 39 for ( u32 j = 0; j < arc.GetWaveArchiveCount(); j++ ) in GetWaveArchiveId() local 453 for ( u32 j = 0; j < arc.GetBankCount(); j++ ) in Dump() local 469 for ( u32 j = 0; j < arc.GetGroupCount(); j++ ) in Dump() local 486 for ( u32 j = 0; j < arc.GetSoundCount(); j++ ) in Dump() local
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| D | snd_HioSoundArchive.cpp | 277 for ( u32 j = 0; j < info.fileIdTable->count; j++ ) in LoadHeader() local
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| D | snd_RomSoundArchive.cpp | 390 for ( u32 j = 0; j < info.fileIdTable->count; j++ ) in LoadHeader() local
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| D | snd_StreamSoundPlayer.cpp | 710 for ( int j = 0; j < trackInfos[i].channelCount; j++ ) in LoadHeader() local
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| D | snd_Voice.cpp | 335 for ( int j = 0; j < i; j++ ) in Alloc() local
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| /NW4C-2.0.3/include/nw/demo/ |
| D | demo_Particle.h | 223 for (u32 j = 0; j < this->GetParticleModel(i)->GetParticleSetsCount(); ++j) in AddTimes() local 284 for (u32 j = 0; j < model->GetParticleSetsCount(); ++j ) in GetParticleSize() local 356 for (int j = 0; j < (int)model->GetParticleSetsCount(); ++j) in SetParticleScaleOffset() local 377 for (int j = 0; j < (int)model->GetParticleSetsCount(); ++j) variable 473 for (int j = 0; j < (int)model->GetParticleSetsCount(); ++j) in GetParticleSet() local
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_ParticleCollection.cpp | 856 for (int j = 0; j < 2; ++j) in ParticleCollection() local 878 for (int j = 0; j < 2; ++j) in ~ParticleCollection() local 896 for (int j = 0; j < 2; ++j) in Clear() local
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| D | gfx_ParticleSet.cpp | 1029 for (int j = count; j != 0; --j) in InitializeParticles() local 1052 for (int j = count; j != 0; --j) in InitializeParticles() local 1077 for (int j = count; j != 0; --j) in InitializeParticles() local 1102 for (int j = count; j != 0; --j) in InitializeParticles() local 1137 for (int j = count; j != 0; --j) in InitializeParticles() local 1210 for (int j = count; j != 0; --j) in InitializeParticles() local 1265 for (int j = count; j != 0; --j) in InitializeParticles() local 1293 for (int j = count; j != 0; --j) in InitializeParticles() local 1344 for (int j = count; j != 0; --j) in InitializeParticles() local 1373 for (int j = count; j != 0; --j) in InitializeParticles() local [all …]
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| D | gfx_ParticleUtil.cpp | 41 for (int j = 0; j < (int)particleModel->GetParticleSetsCount(); ++j) in FindParticleSet() local
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| D | gfx_Material.cpp | 406 for (int j = 0; j < parameterLength; ++j) in CopyResMaterial() local
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| D | gfx_ActivateCommand.cpp | 448 for (int j = 0; j < count; ++j) in SetupActivateVertexAttributeCommand_() local
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| D | gfx_ParticleShape.cpp | 161 for (int j = 0; j < count; ++j) in SetupParticleVertexAttributeCommand() local
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_ParticleShape.h | 308 for (int j = 0; j < count; ++j) in SetVertexParameter() local
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| D | gfx_ShaderBinaryInfo.h | 578 … for ( int j = 0; outmapInfo.index == outputIndex && j < OUT_ATTR_DIMENTION_MAX; ++j ) in GetShaderOutputRegisterMap() local
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| /NW4C-2.0.3/sources/libraries/font/ |
| D | font_RectDrawer.cpp | 1266 for (u32 j = 0; j < OutRegNum; ++j) in InitializeCMD() local 1280 for (int j = 0; j < math::Min(exeHead.outmapCount, OutRegNum); ++j) in InitializeCMD() local 1302 for (int j = 0; j < OutRegNum; ++j) in InitializeCMD() local
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