| /NW4C-1.2.23/sources/libraries/lyt/ |
| D | lyt_Suppliment.cpp | 49 for (int j = 0; j < 4; ++j) in MTX44Mult() local 59 for (int j = 0; j < 4; ++j) in MTX44Mult() local
|
| D | lyt_DrawerUniform.cpp | 255 for ( int j = 0; isWhite && j < i; ++j ) in SetUpVtxColors() local
|
| D | lyt_Common.cpp | 168 for (int j = m_Num; j < num; ++j) in SetSize() local 217 for (int j = 0; j < texCoordNum; ++j) in Copy() local
|
| D | lyt_DrawerGraphics.cpp | 888 for ( int j = 1; j <= stageNo; ++j) in SetUpGLTexEnvUser() local
|
| D | lyt_Animation.cpp | 305 for (int j = 0; j < pAnimInfo->num; ++j) in AnimateTexturePattern() local
|
| /NW4C-1.2.23/sources/libraries/snd/ |
| D | snd_FrameHeap.cpp | 37 for ( u32 j = 0; j < arc.GetWaveArchiveCount(); j++ ) in GetWaveArchiveId() local 430 for ( u32 j = 0; j < arc.GetBankCount(); j++ ) in Dump() local 446 for ( u32 j = 0; j < arc.GetGroupCount(); j++ ) in Dump() local 463 for ( u32 j = 0; j < arc.GetSoundCount(); j++ ) in Dump() local
|
| D | snd_HioSoundArchive.cpp | 275 for ( u32 j = 0; j < info.fileIdTable->count; j++ ) in LoadHeader() local
|
| D | snd_RomSoundArchive.cpp | 388 for ( u32 j = 0; j < info.fileIdTable->count; j++ ) in LoadHeader() local
|
| D | snd_StreamSoundPlayer.cpp | 664 for ( int j = 0; j < trackInfos[i].channelCount; j++ ) in LoadHeader() local
|
| D | snd_Voice.cpp | 333 for ( int j = 0; j < i; j++ ) in Alloc() local
|
| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_ParticleCollection.cpp | 855 for (int j = 0; j < 2; ++j) in ParticleCollection() local 877 for (int j = 0; j < 2; ++j) in ~ParticleCollection() local 895 for (int j = 0; j < 2; ++j) in Clear() local
|
| D | gfx_ParticleSet.cpp | 983 for (int j = count; j != 0; --j) in InitializeParticles() local 1006 for (int j = count; j != 0; --j) in InitializeParticles() local 1031 for (int j = count; j != 0; --j) in InitializeParticles() local 1056 for (int j = count; j != 0; --j) in InitializeParticles() local 1091 for (int j = count; j != 0; --j) in InitializeParticles() local 1156 for (int j = count; j != 0; --j) in InitializeParticles() local 1211 for (int j = count; j != 0; --j) in InitializeParticles() local 1239 for (int j = count; j != 0; --j) in InitializeParticles() local 1290 for (int j = count; j != 0; --j) in InitializeParticles() local 1319 for (int j = count; j != 0; --j) in InitializeParticles() local [all …]
|
| D | gfx_ActivateCommand.cpp | 336 for (int j = 0; j < count; ++j) in SetupActivateVertexAttributeCommand_() local
|
| D | gfx_ParticleUtil.cpp | 39 for (int j = 0; j < (int)particleModel->GetParticleSetsCount(); ++j) in FindParticleSet() local
|
| D | gfx_Material.cpp | 398 for (int j = 0; j < parameterLength; ++j) in CopyResMaterial() local
|
| D | gfx_ParticleShape.cpp | 159 for (int j = 0; j < count; ++j) in SetupParticleVertexAttributeCommand() local
|
| /NW4C-1.2.23/include/nw/demo/ |
| D | demo_Particle.h | 243 for (u32 j = 0; j < model->GetParticleSetsCount(); ++j ) in GetParticleSize() local 296 for (int j = 0; j < (int)model->GetParticleSetsCount(); ++j) in SetParticleScaleOffset() local 317 for (int j = 0; j < (int)model->GetParticleSetsCount(); ++j) variable
|
| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_ParticleShape.h | 306 for (int j = 0; j < count; ++j) in SetVertexParameter() local
|
| D | gfx_ShaderBinaryInfo.h | 542 … for ( int j = 0; outmapInfo.index == outputIndex && j < OUT_ATTR_DIMENTION_MAX; ++j ) in GetShaderOutputRegisterMap() local
|
| /NW4C-1.2.23/sources/libraries/font/ |
| D | font_RectDrawer.cpp | 1237 for (u32 j = 0; j < OutRegNum; ++j) in InitializeCMD() local 1251 for (int j = 0; j < math::Min(exeHead.outmapCount, OutRegNum); ++j) in InitializeCMD() local 1273 for (int j = 0; j < OutRegNum; ++j) in InitializeCMD() local
|