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Searched defs:itr (Results 1 – 16 of 16) sorted by relevance

/NW4C-1.3.3/sources/libraries/snd/
Dsnd_ExternalSoundPlayer.cpp52 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in ~ExternalSoundPlayer() local
72 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in StopAllSound() local
93 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in PauseAllSound() local
112 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in DetachSoundActorAll() local
228 SoundList::Iterator itr = m_SoundList.GetBeginIter(); in GetLowestPrioritySound() local
Dsnd_VoiceManager.cpp144 for ( VoiceList::Iterator itr = m_PrioVoiceList.GetBeginIter(); in UpdateAllVoices() local
153 for ( VoiceList::Iterator itr = m_PrioVoiceList.GetBeginIter(); in UpdateAllVoices() local
162 for ( VoiceList::Iterator itr = m_PrioVoiceList.GetBeginIter(); in UpdateAllVoices() local
177 VoiceList::ReverseIterator itr = m_PrioVoiceList.GetBeginReverseIter(); in AppendVoiceList() local
211 for ( VoiceList::Iterator itr = beginItr; in UpdateEachVoicePriority() local
228 for ( VoiceList::Iterator itr = m_PrioVoiceList.GetBeginIter(); in UpdateAllVoicesSync() local
271 VoiceList::ConstIterator itr = m_PrioVoiceList.GetBeginIter(); in GetVoiceCount() local
Dsnd_HardwareManager.cpp74 for ( FxList::Iterator itr = list.GetBeginIter(); in SetOutputMode() local
242 for ( FxList::Iterator itr = list.GetBeginIter(); in FinalizeEffect() local
272 for ( FxList::Iterator itr = GetInstance().GetEffectList( bus ).GetBeginIter(); in AuxCallbackFunc() local
320 for ( FxList::Iterator itr = GetInstance().GetEffectList( bus ).GetBeginIter(); in AuxCallbackFunc() local
Dsnd_ChannelManager.cpp62 for ( ChannelList::Iterator itr = m_ChannelList.GetBeginIter(); in Finalize() local
91 for ( ChannelList::Iterator itr = m_ChannelList.GetBeginIter(); in UpdateAllChannel() local
Dsnd_SoundPlayer.cpp78 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in Update() local
101 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in StopAllSound() local
122 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in PauseAllSound() local
233 PriorityList::Iterator itr = m_PriorityList.GetBeginIter(); in InsertPriorityList() local
Dsnd_SoundThread.cpp311 for ( PlayerCallbackList::Iterator itr = m_PlayerCallbackList.GetBeginIter(); in Finalize() local
443 for ( SoundFrameCallbackList::Iterator itr = m_SoundFrameCallbackList.GetBeginIter(); in FrameProcess() local
478 for ( PlayerCallbackList::Iterator itr = m_PlayerCallbackList.GetBeginIter(); in FrameProcess() local
502 for ( SoundFrameCallbackList::Iterator itr = m_SoundFrameCallbackList.GetBeginIter(); in FrameProcess() local
575 for ( PlayerCallbackList::Iterator itr = m_PlayerCallbackList.GetBeginIter(); in VoiceUpdate() local
Dsnd_FrameHeap.cpp383 for ( SectionList::Iterator itr = m_SectionList.GetBeginIter(); in Dump() local
399 BlockList::Iterator itr = m_BlockList.GetEndIter(); in ~Section() local
411 for ( BlockList::Iterator itr = m_BlockList.GetBeginIter(); in Dump() local
Dsnd_TaskManager.cpp248 TaskList::Iterator itr = m_TaskList[ priority ].GetBeginIter(); in RemoveTask() local
281 TaskList::Iterator itr = m_TaskList[ priority ].GetBeginIter(); in RemoveTaskById() local
Dsnd_DisposeCallbackManager.cpp118 for ( CallbackList::Iterator itr = GetInstance().m_CallbackList.GetBeginIter(); in Dispose() local
Dsnd_Sound3DEngine.cpp76 for( Sound3DManager::ListenerList::ConstIterator itr = listenerList.GetBeginIter() ; in UpdateAmbientParam() local
Dsnd_SequenceTrack.cpp749 Channel* itr = m_pChannelList; in NoteOn() local
Dsnd_StreamSoundPlayer.cpp195 for ( StreamDataLoadTaskList::Iterator itr = m_StreamDataLoadTaskList.GetBeginIter(); in Finalize() local
1086 for ( StreamDataLoadTaskList::Iterator itr = m_StreamDataLoadTaskList.GetBeginIter(); in UpdateTask() local
/NW4C-1.3.3/include/nw/snd/
Dsnd_SoundPlayer.h459 for ( SoundList::ReverseIterator itr = m_SoundList.GetBeginReverseIter(); in ForEachSound() local
473 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in ForEachSound() local
492 for ( PriorityList::Iterator itr = m_PriorityList.GetBeginIter(); in ForEachSoundPriorityOrder() local
505 for ( PriorityList::ReverseIterator itr = m_PriorityList.GetBeginReverseIter(); in ForEachSoundPriorityOrder() local
Dsnd_ExternalSoundPlayer.h82 for ( SoundList::ReverseIterator itr = m_SoundList.GetBeginReverseIter(); in ForEachSound() local
96 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in ForEachSound() local
Dsnd_SoundInstanceManager.h287 Iterator itr = m_PriorityList.GetBeginIter(); in InsertPriorityList() local
/NW4C-1.3.3/sources/libraries/ut/
Dut_HeapBase.cpp141 for ( HeapList::iterator itr = pList->begin(); itr != pList->end(); in FindContainHeap() local
190 for ( HeapList::iterator itr = sRootList.begin(); itr != sRootList.end(); ) in FindParentHeap() local