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Searched defs:iter (Results 1 – 11 of 11) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_SceneEnvironmentSetting.cpp72 for (ResLightSetArray::iterator iter = resSetting.GetLightSets().begin(); in CreateEnvironmentArray() local
105 for (ResReferenceSceneObjectArray::iterator iter = resSetting.GetCameras().begin(); in ResolveReference() local
127 for (ResReferenceSceneObjectArray::iterator iter = resSetting.GetFogs().begin(); in ResolveReference() local
150 for (ResLightSetArray::iterator iter = resSetting.GetLightSets().begin(); in ResolveReference() local
217 for (LightSetBinderArray::iterator iter = this->m_LightSets.begin(); in Clear() local
249 for (ResLightSetArray::iterator iter = resource.GetLightSets().begin(); in GetMemorySizeInternal() local
Dgfx_SceneEnvironment.cpp184 for (VertexLightArray::iterator iter = lightSet->GetVertexLightBegin(); in SetActiveLightSet() local
204 for (FixedFragmentLightArray::iterator iter = lightSet->GetFragmentLightBegin(); in SetActiveLightSet() local
Dgfx_SortingMaterialIdGenerator.cpp126 for (MaterialKeyValueArray::iterator iter = m_Materials.begin(); in Generate() local
Dgfx_ParticleUtil.cpp130 for (ut::MoveArray<ParticleSet::Updater>::iterator iter = updaters->begin(); in ResolveParticleObject() local
Dgfx_ParticleSet.cpp583 … for (ut::MoveArray<Initializer>::iterator iter = node->m_Initializers.begin(); iter != endIter;) in Create() local
614 for (ut::MoveArray<Updater>::iterator iter = node->m_Updaters.begin(); iter != endIter;) in Create() local
990 for (ut::MoveArray<Initializer>::iterator iter = this->m_Initializers.begin(); iter != endIter;) in InitializeParticles() local
3084 …for (ut::MoveArray<Updater>::iterator iter = this->m_Updaters.begin(); iter != endIter; ++updaterI… in UpdateParticles() local
3635 …for (ut::MoveArray<Initializer>::iterator iter = this->m_Initializers.begin(); iter != endIter; ++… in ~ParticleSet() local
3648 … for (ut::MoveArray<Updater>::iterator iter = this->m_Updaters.begin(); iter != endIter; ++iter) in ~ParticleSet() local
/NW4C-2.0.3/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp220 … for (TransformNodeArray::iterator iter = m_ConstrainedObjects.begin() ; iter != end ; ++iter) in Invoke() local
290 … for (TransformNodeArray::iterator iter = m_ConstrainedObjects.begin() ; iter != end ; ++iter) in Invoke() local
431 for (ParticleMdlArray::iterator iter = s_ParticleModels.begin() ; iter != end ; ++iter) in ResetParticle() local
445 for (EmitterArray::iterator iter = s_Emitters.begin() ; iter != end ; ++iter) in ResetParticle() local
482 for (nw::gfx::ParticleModelArray::iterator iter = sceneContext->GetParticleModelBegin(); in LoopAnimation() local
678 for (EmitterArray::iterator iter = s_Emitters.begin() ; iter != end ; ++iter) in SetupCallbackConstraint() local
713 for (EmitterArray::iterator iter = s_Emitters.begin() ; iter != end ; ++iter) in SetupCallbackResourceBasedConstraint() local
/NW4C-2.0.3/include/nw/gfx/
Dgfx_SceneHelper.h90 for (TIterator iter = begin; iter != end; ++iter) in ForeachRootNodes() local
/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResMesh.cpp83 … internal::ResVertexAttributeIterator iter = internal::ResVertexAttributeIterator::Begin( shape ); in ResSeparateDataShape_SetupVertexIrScale() local
/NW4C-2.0.3/sources/libraries/dev/
Ddev_Screenshot.cpp216 for (ScreenshotArray::iterator iter = range.first; in ClearScreenshots() local
/NW4C-2.0.3/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp316 … for (nw::ut::MoveArray<nw::gfx::ParticleSet::Updater>::iterator iter = updaters->begin(); in SetUserUpdater() local
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_GraphicsSystem.cpp696 for (gfx::ResMeshArray::iterator iter = meshArray.begin(); in ClearBySkyModel() local