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Searched defs:itemId (Results 1 – 5 of 5) sorted by relevance

/NW4C-1.3.3/sources/libraries/snd/
Dsnd_SoundArchiveLoader.cpp112 SoundArchive::ItemId itemId, in LoadData()
306 SoundArchive::ItemId itemId; in LoadWaveSound() local
1115 bool SoundArchiveLoader::IsDataLoaded( SoundArchive::ItemId itemId, u32 loadFlag ) const in IsDataLoaded()
1154 SoundArchive::ItemId itemId, u32 loadFlag ) const in IsSequenceSoundDataLoaded()
1188 bool SoundArchiveLoader::IsWaveSoundDataLoaded( SoundArchive::ItemId itemId, u32 loadFlag ) const in IsWaveSoundDataLoaded()
1235 bool SoundArchiveLoader::IsBankDataLoaded( SoundArchive::ItemId itemId, u32 loadFlag ) const in IsBankDataLoaded()
1271 SoundArchive::ItemId itemId, u32 waveIndex ) const in IsWaveArchiveDataLoaded()
1326 SoundArchive::ItemId itemId, u32 loadFlag ) const in IsSoundGroupDataLoaded()
Dsnd_FrameHeap.cpp425 SoundArchive::ItemId itemId = SoundArchive::INVALID_ID; in Dump() local
/NW4C-1.3.3/include/nw/snd/
Dsnd_SoundArchiveLoader.h32 nw::snd::SoundArchive::ItemId itemId; member
Dsnd_GroupFile.h156 ut::ResU32 itemId; member
Dsnd_SoundArchiveFile.h121 ut::ResU32 itemId; // アイテム ID (サウンドID、バンクIDなど) member