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Searched defs:itemId (Results 1 – 3 of 3) sorted by relevance

/NW4C-1.2.23/sources/libraries/snd/
Dsnd_SoundDataManager.cpp171 SoundArchive::ItemId itemId, in LoadData()
357 SoundArchive::ItemId itemId; in LoadWaveSound() local
952 bool SoundDataManager::IsDataLoaded( SoundArchive::ItemId itemId, u32 loadFlag ) const in IsDataLoaded()
985 SoundArchive::ItemId itemId, u32 loadFlag ) const in IsSequenceSoundDataLoaded()
1019 bool SoundDataManager::IsWaveSoundDataLoaded( SoundArchive::ItemId itemId, u32 loadFlag ) const in IsWaveSoundDataLoaded()
1066 bool SoundDataManager::IsBankDataLoaded( SoundArchive::ItemId itemId, u32 loadFlag ) const in IsBankDataLoaded()
1102 SoundArchive::ItemId itemId, u32 waveIndex ) const in IsWaveArchiveDataLoaded()
1157 SoundArchive::ItemId itemId, u32 loadFlag ) const in IsSoundGroupDataLoaded()
Dsnd_FrameHeap.cpp425 SoundArchive::ItemId itemId = SoundArchive::INVALID_ID; in Dump() local
/NW4C-1.2.23/include/nw/snd/
Dsnd_SoundArchiveFile.h121 ut::ResU32 itemId; // アイテム ID (サウンドID、バンクIDなど) member