Searched defs:isAttached (Results 1 – 9 of 9) sorted by relevance
145 bool isAttached = parent->AttachChild(light); in Create() local180 bool isAttached = parent->AttachChild(light); in CreateClone() local
106 bool isAttached = parent->AttachChild(node); in Create() local
81 bool isAttached = parent->AttachChild(node); in Create() local
116 bool isAttached = parent->AttachChild(light); in Create() local
118 bool isAttached = parent->AttachChild(light); in Create() local
119 bool isAttached = parent->AttachChild(light); in Create() local
95 bool isAttached = parent->AttachChild(model); in Create() local
132 bool isAttached = parent->AttachChild(fog); in Create() local
64 bool isAttached = parent->AttachChild(node); in Create() local