Searched defs:index2 (Results 1 – 3 of 3) sorted by relevance
137 u32 index2 = (thetaIndex + (phiIndex + 1) * circleVerticesNum) % verticesNum; in InitializeSphere() local
89 u32 index2 = 2 * (i + m_PackedTextLength); in AddText() local
673 const GLuint index0, const GLuint index1, const GLuint index2) in SetIndex()689 const GLuint index2, const GLuint index3) in SetSquareIndex()