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Searched defs:idx (Results 1 – 21 of 21) sorted by relevance

/NW4C-2.0.3/include/nw/lyt/
Dlyt_Material.h340 const TexMap& GetTexMap(u32 idx) const in GetTexMap()
361 void SetTexMap(u32 idx, const TexMap& value) in SetTexMap()
383 void SetTexMap(u32 idx, const TextureInfo& value) in SetTexMap()
406 const TexSRT& GetTexSRT(u32 idx) const in GetTexSRT()
427 void SetTexSRT(u32 idx, const TexSRT& value) in SetTexSRT()
452 const TexCoordGen& GetTexCoordGen(u32 idx) const in GetTexCoordGen()
472 void SetTexCoordGen(u32 idx, const TexCoordGen& value) in SetTexCoordGen()
496 f32 GetTexSRTElement(u32 idx, u32 eleIdx) const in GetTexSRTElement()
525 void SetTexSRTElement(u32 idx, u32 eleIdx, f32 value) in SetTexSRTElement()
577 const ut::Color8& GetColor(u32 idx) const in GetColor()
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Dlyt_Common.h192 u32 idx in GetVtxColorElement()
204 u32 idx, in SetVtxColorElement()
Dlyt_Pane.h684 f32 GetSRTElement(u32 idx) const in GetSRTElement()
709 void SetSRTElement(u32 idx, f32 value) in SetSRTElement()
Dlyt_Animation.h411 u16 idx, in Bind()
Dlyt_Types.h2928 u16 idx, in Set()
2949 u16 idx in SetAnimTransform()
/NW4C-2.0.3/include/nw/ut/
Dut_ResMetaData.h94 s32 GetValues(int idx) const { return ref().m_Values[idx]; } in GetValues()
95 void SetValues(int idx, s32 value) { ref().m_Values[idx] = value; } in SetValues()
113 f32 GetValues(int idx) const { return ref().m_Values[idx]; } in GetValues()
114 void SetValues(int idx, f32 value) { ref().m_Values[idx] = value; } in SetValues()
139 const char* GetValues(int idx) const { return ref().m_Values[idx].to_ptr(); } in GetValues()
140 …const wchar_t* GetWValues(int idx) const { return reinterpret_cast<const wchar_t*>(ref().m_Values[… in GetWValues()
Dut_ResDictionary.h124 s32 idx = this->GetIndex(key); variable
131 s32 idx = this->GetIndex(key); variable
277 const ResName GetResName(u32 idx) const in GetResName()
285 const char* GetName(u32 idx) const in GetName()
Dut_ResUtil.h30 #define NW_INDEX_ASSERT( name, idx ) \ argument
/NW4C-2.0.3/sources/libraries/lyt/
Dlyt_Picture.cpp210 u32 idx, in GetTexCoord()
219 u32 idx, in SetTexCoord()
241 u32 idx, in SetVtxColor()
257 Picture::SetVtxColorElement(u32 idx, u8 value) in SetVtxColorElement()
Dlyt_Pane.cpp451 u32 idx, in SetVtxColor()
475 u32 idx, in SetColorElement()
500 u32 idx, in SetVtxColorElement()
540 for (u32 idx = 0; idx < nbMaterial; ++idx) in FindMaterialByName() local
769 for (u32 idx = 0; idx < nbMaterial; ++idx) in AnimateSelf() local
820 for (u32 idx = 0; idx < nbMaterial; ++idx) in UnbindAnimationSelf() local
Dlyt_Window.cpp57 u8 idx[2]; member
509 u32 idx, in GetTexCoord()
518 u32 idx, in SetTexCoord()
577 u32 idx, in SetVtxColor()
593 Window::SetVtxColorElement(u32 idx, u8 value) in SetVtxColorElement()
Dlyt_TextBox.cpp234 u32 idx, in SetVtxColor()
252 TextBox::SetVtxColorElement(u32 idx, u8 value) in SetVtxColorElement()
Dlyt_Common.cpp183 u32 idx, in GetCoord()
197 u32 idx, in SetCoord()
Dlyt_Material.cpp554 const u32 idx = (colorType - ANIMTARGET_MATCOLOR_BUFFER_R) / 4; in GetColorElement() local
574 const u32 idx = (colorType - ANIMTARGET_MATCOLOR_BUFFER_R) / 4; in SetColorElement() local
Dlyt_Animation.cpp542 AnimTransformBasic::Animate(u32 idx, Pane* pPane) in Animate()
573 AnimTransformBasic::Animate(u32 idx, Material* pMaterial) in Animate()
/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResModel.cpp116 for (int idx = 0; idx < materialNum; ++idx) in ForceSetupTexture() local
134 for (int idx = 0; idx < materialNum; ++idx) in ForceSetupShader() local
152 for (int idx = 0; idx < materialNum; ++idx) in ForceSetupLookupTable() local
Dgfx_ResMaterial.cpp541 for (int idx = 0; idx < textureMapperNum; ++idx) in ForceSetupTexture() local
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_SceneNode.cpp122 for (int idx = 0; idx < animGroupCount; ++idx) in CreateAnimBinding() local
/NW4C-2.0.3/sources/libraries/anim/res/
Danim_ResUtil.cpp152 const int idx = i+1; in CloneTextureAnim() local
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_Util.cpp658 int idx = static_cast<int>( (scale-CALC_LPF_FREQ_INTERCEPT) / (0.1f/3) ); in CalcLpfFreq() local
/NW4C-2.0.3/include/nw/gfx/
Dgfx_Model.h287 ResMeshNodeVisibility GetResMeshNodeVisibilities(int idx) in GetResMeshNodeVisibilities()