| /NW4C-1.3.3/sources/libraries/dev/ |
| D | dev_CallbackChain.cpp | 133 CallbackChain::Invoke(GLint id) in Invoke() 148 CallbackChain::CommandListCallback(GLint id) in CommandListCallback()
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| /NW4C-1.3.3/sources/libraries/demo/ |
| D | demo_GraphicsMemoryAllocator.cpp | 55 GraphicsMemoryAllocator::Allocate(GLenum area, GLenum aim, GLuint id, GLsizei size) in Allocate() 141 GraphicsMemoryAllocator::Deallocate(GLenum area, GLenum aim, GLuint id, void* addr) in Deallocate()
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| D | demo_CommandListSwapper.cpp | 180 GLuint id = RegisterCallback(); in AddGpuProfilingStartPoint() local 267 CommandListSwapper::SetGpuProfilingTick(GLint id) in SetGpuProfilingTick() 288 CommandListSwapper::CommandListCallback(GLint id) in CommandListCallback()
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| D | demo_GraphicsSystem.cpp | 76 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in AllocateGraphicsMemory() 96 void DeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr) in DeallocateGraphicsMemory()
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| /NW4C-1.3.3/sources/libraries/snd/ |
| D | snd_FrameHeap.cpp | 40 SoundArchive::ItemId id = in GetWaveArchiveId() local 433 SoundArchive::ItemId id = in Dump() local 449 SoundArchive::ItemId id = in Dump() local 466 SoundArchive::ItemId id = in Dump() local
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| D | snd_RomSoundArchive.cpp | 532 u32 id = GetSoundIdFromIndex( i ); in LoadLabelStringData() local 538 u32 id = GetBankIdFromIndex( i ); in LoadLabelStringData() local 544 u32 id = GetPlayerIdFromIndex( i ); in LoadLabelStringData() local 550 u32 id = GetSoundGroupIdFromIndex( i ); in LoadLabelStringData() local 556 u32 id = GetGroupIdFromIndex( i ); in LoadLabelStringData() local 562 u32 id = GetWaveArchiveIdFromIndex( i ); in LoadLabelStringData() local
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| D | snd_TaskManager.cpp | 213 void TaskManager::CancelTaskById( u32 id ) in CancelTaskById() 274 void TaskManager::RemoveTaskById( u32 id ) in RemoveTaskById()
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| D | snd_SoundArchiveLoader.cpp | 168 SoundArchive::ItemId id = m_pSoundArchive->GetItemId( pItemName ); in LoadData() local 714 for ( u32 id = info.startId; id <= info.endId; id++ ) in PostProcessForLoadedGroupFile() local 944 for ( u32 id = info.startId; id <= info.endId; id++ ) in LoadSoundGroup() local 953 for ( u32 id = info.startId; id <= info.endId; id++ ) in LoadSoundGroup() local 1111 SoundArchive::ItemId id = m_pSoundArchive->GetItemId( pItemName ); in IsDataLoaded() local 1337 for ( u32 id = info.startId; id <= info.endId; id++ ) in IsSoundGroupDataLoaded() local 1346 for ( u32 id = info.startId; id <= info.endId; id++ ) in IsSoundGroupDataLoaded() local
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| /NW4C-1.3.3/demos/Nw4cDemo/sources/ |
| D | SmPerf.cpp | 148 SmGpuPerf::Invoke(GLint id) in Invoke() 170 SmGpuPerf::Callback(GLint id) in Callback()
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| D | SmRenderSystem.cpp | 68 void* smAllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in smAllocateGraphicsMemory() 76 void smDeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr) in smDeallocateGraphicsMemory()
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| /NW4C-1.3.3/demos/Nw4cDemo/include/ |
| D | SmModel.h | 118 void SetLayerId( u8 id ) in SetLayerId()
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| D | SmParticle.h | 99 void SetLayerId( u8 id ) in SetLayerId()
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| D | SmMessage.h | 90 void SetTarget( SmMessage* target, uint id ) in SetTarget()
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| /NW4C-1.3.3/include/nw/snd/ |
| D | snd_Task.h | 47 void SetId( u32 id ) { m_Id = id; } in SetId()
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| D | snd_SoundHandle.h | 585 void SetId( u32 id ) in SetId()
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| D | snd_WaveSoundHandle.h | 523 void SetId( u32 id ) in SetId()
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| D | snd_Util.h | 384 static NW_INLINE ItemType GetItemType( u32 id ) in GetItemType() 391 static NW_INLINE u32 GetItemIndex( u32 id ) in GetItemIndex() 398 static NW_INLINE u32 GetMaskedItemId( u32 id, internal::ItemType type ) in GetMaskedItemId()
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| D | snd_StreamSoundHandle.h | 616 void SetId( u32 id ) in SetId()
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| D | snd_SequenceSoundHandle.h | 970 void SetId( u32 id ) in SetId()
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| /NW4C-1.3.3/tools/DebuggerLauncher/ |
| D | CLOADRUNCTR.H | 9 DWORD id; member 36 DWORD id; /* �f�o�b�K�\�t�g�E�F�A���ڑ����Ă���PARTNER��ID */ member 41 DWORD id; /* �f�o�b�K�\�t�g�E�F�A���ڑ����Ă���PARTNER��ID */ member 155 int Id2SerialNo(DWORD id, char* pSerial) in Id2SerialNo()
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| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_ParticleAnimationOption.cpp | 58 u32 id, in EvaluateAnimationFrame()
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| /NW4C-1.3.3/demos/snd/hioSoundArchive/sources/ |
| D | main.cpp | 347 nw::snd::SoundArchive::ItemId id = m_Archive.GetSoundIdFromIndex( m_SoundIndex ); in OnDrawUpLCD() local 408 nw::snd::SoundArchive::ItemId id = m_Archive.GetSoundIdFromIndex( m_SoundIndex ); in OnUpdatePad() local
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| /NW4C-1.3.3/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 110 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in AllocateGraphicsMemory() 121 void DeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr) in DeallocateGraphicsMemory()
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| /NW4C-1.3.3/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 118 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in AllocateGraphicsMemory() 129 void DeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr) in DeallocateGraphicsMemory()
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| /NW4C-1.3.3/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 120 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in AllocateGraphicsMemory() 131 void DeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr) in DeallocateGraphicsMemory()
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