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Searched defs:i (Results 1 – 25 of 164) sorted by relevance

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/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResGraphicsFile.cpp44 for ( int i = 0; i < lutSetsNum; ++i ) in Setup() local
50 for ( int i = 0; i < lightNum; ++i ) in Setup() local
56 for ( int i = 0; i < fogNum; ++i ) in Setup() local
62 for ( int i = 0; i < shaderNum; ++i ) in Setup() local
68 for ( int i = 0; i < textureNum; ++i ) in Setup() local
74 for ( int i = 0; i < skeletalAnimNum; ++i ) in Setup() local
80 for ( int i = 0; i < materialAnimNum; ++i ) in Setup() local
86 for ( int i = 0; i < visibilityAnimNum; ++i ) in Setup() local
92 for ( int i = 0; i < cameraAnimNum; ++i ) in Setup() local
98 for ( int i = 0; i < lightAnimNum; ++i ) in Setup() local
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Dgfx_ResModel.cpp45 for ( int i = 0; i < shapeNum; ++i ) in Setup() local
54 for ( int i = 0; i < materialNum; ++i ) in Setup() local
68 for ( int i = 0; i < meshNum; ++ i ) in Setup() local
87 for ( int i = 0; i < shapeNum; ++i ) in Cleanup() local
96 for ( int i = 0; i < materialNum; ++i ) in Cleanup() local
102 for ( int i = 0; i < meshNum; ++ i ) in Cleanup() local
Dgfx_ResShape.cpp177 for ( s32 i = 0; i < primSetNum; ++i ) in ResShape_Setup() local
201 for ( s32 i = 0; i < vtxAttrNum; ++ i ) in ResSeparateDataShape_Setup() local
265 for ( uint i = 0; i < streamNum; ++i ) in Setup() local
349 for ( s32 i = 0; i < primSetNum; ++i ) in ResShape_Cleanup() local
363 for ( s32 i = 0; i < vtxAttrNum; ++ i ) in ResSeparateDataShape_Cleanup() local
404 for ( uint i = 0; i < streamNum; ++i ) in Cleanup() local
429 for (int i = 0 ; i < attributesCount ; ++i) in GetVertexCount() local
Dgfx_ResShader.cpp154 for (int i = 0; i < resBinaryShader.GetShaderKindsCount(); i++) in ResBinaryShader_Setup() local
191 for (int i = 0; i < resBinaryShader.GetDescriptionsCount(); i++) in ResBinaryShader_Setup() local
262 for (int i = 0; i < resBinaryShader.GetShaderObjectsCount(); i++) in Cleanup() local
302 for (int i = 0; i < symbolsCount; ++i) in Setup() local
374 for (int i = 0; i < symbolsCount; ++i) in Cleanup() local
488 for (int i = 0; i < this->GetAttributeSymbolsCount(); ++i) in AttachProgram() local
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmParticle.cpp31 for ( int i=0; i<ARRAY_COUNT; i++ ) in SmParticle() local
68 for ( int i=0; i<m_ParticleModelInstArray.size(); i++ ) in Reset() local
74 for ( int i=0; i<m_ParticleEmitterInstArray.size(); i++ ) in Reset() local
86 for ( int i=0; i<m_ParticleModelInstArray.size(); i++ ) in SetAnimationFrame() local
103 for (int i=0; i<m_ParticleModelInstArray.size(); i++) in SetAnimationFrame() local
127 for ( int i = 0; i < m_ParticleModelInstArray.size(); i++ ) in SetVisibleZone() local
Ddemo.cpp386 for ( u32 i = 0; i < parser->GetCmdNum(); i ++ ) in InitializeScene() local
581 for ( s32 i = 0; i < m_AudienceArray.size(); i++ ) in Exec() local
587 for ( s32 i = 0; i < m_AddPierrotArray.size(); i++ ) in Exec() local
593 for ( s32 i = 0; i < m_AddRobotArray.size(); i++ ) in Exec() local
617 for ( s32 i = 0; i < m_AudienceArray.size(); i++ ) in Reset() local
701 for ( int i = 0; i < m_AddPierrotArray.size(); i++ ) in ReceveMessage() local
723 for ( int i = 0; i < m_AddRobotArray.size(); i++ ) in ReceveMessage() local
745 for ( int i = 0; i < m_AudienceArray.size(); i++ ) in ReceveMessage() local
DLytCtrl.cpp93 for (int i = 0; in LytCtrl() local
120 uint i = 0; in ~LytCtrl() local
179 for ( uint i = 0; i < lytResFile.clan.size(); i++ ) in CreateSmLayoutResource() local
233 for ( uint i = 0; i < m_SmLytInstanceArray.size(); i++ ) in Render() local
DSmSceneCtrl.cpp234 …for (nw::gfx::SceneContext::SceneNodeArray::iterator i = m_SceneContext->GetSceneNodesBegin(); i !… in OutputLog() local
245 … for (nw::gfx::SceneContext::ModelArray::iterator i = m_SceneContext->GetModelsBegin(); i != end;) in OutputLog() local
256 …for (nw::gfx::SceneContext::ParticleModelArray::iterator i = m_SceneContext->GetParticleModelBegin… in OutputLog() local
267 …for (nw::gfx::SceneContext::ParticleSetArray::iterator i = m_SceneContext->GetParticleSetBegin(); … in OutputLog() local
/NW4C-2.0.3/include/nw/demo/
Ddemo_Particle.h165 for (u32 i = 0; i < emitterNum; ++i) in SetStepFrame() local
173 for (u32 i = 0; i < modelNum; ++i) in SetStepFrame() local
186 for (u32 i = 0; i < emitterNum; ++i) in SetFrame() local
194 for (u32 i = 0; i < modelNum; ++i) in SetFrame() local
210 for (u32 i = 0; i < this->GetParticleModelSize(); ++i) in AddTimes() local
215 for (u32 i = 0; i < this->GetParticleEmitterSize(); ++i) in AddTimes() local
221 for (u32 i = 0; i < this->GetParticleModelSize(); ++i) in AddTimes() local
238 for (u32 i = 0; i < emitterNum; ++i) in Reset() local
246 for (u32 i = 0; i < modelNum; ++i) in Reset() local
262 for (u32 i = 0; i < emitterNum; ++i) in SetEmissionRatio() local
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/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ParticleSceneUpdater.cpp68 for (ParticleModelArray::iterator i = sceneContext->GetParticleModelBegin(); i != end;) in SetStepFrame() local
79 for (ParticleEmitterArray::iterator i = sceneContext->GetParticleEmitterBegin(); i != end;) in SetStepFrame() local
105 for (ParticleModelArray::iterator i = sceneContext->GetParticleModelBegin(); i != end;) in UpdateNode() local
116 for (ParticleEmitterArray::iterator i = sceneContext->GetParticleEmitterBegin(); i != end;) in UpdateNode() local
128 for (ParticleSetArray::iterator i = sceneContext->GetParticleSetBegin(); i != end;) in UpdateNode() local
Dgfx_ParticleModel.cpp78 for (int i = 0; i < setCount; ++i) in GetMemorySizeInternal() local
113 for (int i = 0; i < setCount; ++i) in GetDeviceMemorySizeInternal() local
168 for (int i = 0; i < setCount; ++i) in Create() local
214 for (int i = 0; i < node->m_MaximumParticleSet; ++i) // TBD in Create() local
280 for (int i = 0; i < m_ParticleSets.size(); ++i) in Initialize() local
297 for (int i = 0; i < m_ParticleShapes.size(); ++i) in Initialize() local
Dgfx_ParticleCollection.cpp135 for (int i = 0; i < PARTICLEUSAGE_COUNT; ++i) in GetMemorySizeInternal() local
374 for (int i = 0; i < PARTICLEUSAGE_COUNT; ++i) in Create() local
577 for (int i = 0; i < 2; ++i) in Create() local
594 for (int i = 0; i < 2; ++i) in Create() local
612 for (int i = 0; i < 2; ++i) in Create() local
849 for (int i = 0; i < PARTICLEUSAGE_COUNT; ++i) in ParticleCollection() local
871 for (int i = 0; i < PARTICLEUSAGE_COUNT; ++i) in ~ParticleCollection() local
905 for (int i = capacity - 1; i >= 0; --i) in Clear() local
936 for (int i = 0; i < PARTICLEUSAGE_COUNT; ++i) in SetParameter() local
949 for (int i = 0; i < this->m_ParticleShape->GetVertexAttributesCount(); ++i) in SetParameter() local
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_RomSoundArchive.cpp87 for ( int i = static_cast<int>( len ) - 1; i >= 0; i-- ) in Open() local
286 for ( u32 i = 0; i < m_ArchiveReader.GetSoundCount(); i++ ) in LoadHeader() local
362 for ( u32 i = 0; i < m_ArchiveReader.GetBankCount(); i++ ) in LoadHeader() local
372 for ( u32 i = 0; i < m_ArchiveReader.GetPlayerCount(); i++ ) in LoadHeader() local
383 for ( u32 i = 0; i < m_ArchiveReader.GetSoundGroupCount(); i++ ) in LoadHeader() local
399 for ( u32 i = 0; i < m_ArchiveReader.GetGroupCount(); i++ ) in LoadHeader() local
409 for ( u32 i = 0; i < m_ArchiveReader.GetWaveArchiveCount(); i++ ) in LoadHeader() local
419 for ( u32 i = 0; i < m_ArchiveReader.GetFileCount(); i++ ) in LoadHeader() local
516 for ( int i = 0; i < count; i++ ) in LoadLabelStringData() local
532 for ( u32 i = 0; i < GetSoundCount(); i++ ) in LoadLabelStringData() local
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Dsnd_PlayerHeapDataManager.cpp46 for ( int i = 0; i < FILE_ADDRESS_COUNT; i++ ) in Initialize() local
81 for ( int i = 0; i < FILE_ADDRESS_COUNT; i++ ) in InvalidateData() local
92 for ( int i = 0; i< FILE_ADDRESS_COUNT; i++ ) in SetFileAddressToTable() local
103 for ( int i = 0; i< FILE_ADDRESS_COUNT; i++ ) in SetFileAddressToTable() local
120 for ( int i = 0; i< FILE_ADDRESS_COUNT; i++ ) in GetFileAddressFromTable() local
Dsnd_AnimSoundImpl.cpp87 for ( int i = 0; i < m_EventPlayerCount; i++ ) in Finalize() local
104 for ( u32 i = 0; i < eventCount; i++ ) // TODO: Foreach 的なメソッドに置き換えたい in ConvertSoundId() local
146 for ( int i = 0; i < m_EventPlayerCount; i++ ) in UpdateFrame() local
267 for ( u32 i = 0; i < eventCount; i++ ) in UpdateOneFrame() local
655 int i; in StartEvent() local
686 int i; in HoldEvent() local
735 for ( int i=0; i<m_EventPlayerCount; i++ ) in StopEvent() local
743 for ( int i = 0; i < m_EventPlayerCount; i++ ) in StopAllSound() local
Dsnd_MidiSequencePlayer.cpp44 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in MidiSequencePlayer() local
456 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in NoteOffAll() local
467 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in StopAllSound() local
494 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in Reset() local
512 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in FindFreeNoteInfo() local
522 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in FindNoteInfo() local
535 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in FindNoteInfo() local
547 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in ChannelCallback() local
Dsnd_HioSoundArchive.cpp62 for ( int i = static_cast<int>( len ) - 1; i >= 0; i-- ) in Open() local
173 for ( u32 i = 0; i < m_ArchiveReader.GetSoundCount(); i++ ) in LoadHeader() local
249 for ( u32 i = 0; i < m_ArchiveReader.GetBankCount(); i++ ) in LoadHeader() local
259 for ( u32 i = 0; i < m_ArchiveReader.GetPlayerCount(); i++ ) in LoadHeader() local
270 for ( u32 i = 0; i < m_ArchiveReader.GetSoundGroupCount(); i++ ) in LoadHeader() local
286 for ( u32 i = 0; i < m_ArchiveReader.GetGroupCount(); i++ ) in LoadHeader() local
296 for ( u32 i = 0; i < m_ArchiveReader.GetWaveArchiveCount(); i++ ) in LoadHeader() local
306 for ( u32 i = 0; i < m_ArchiveReader.GetFileCount(); i++ ) in LoadHeader() local
Dsnd_SoundActor.cpp69 for ( int i = 0; i < ACTOR_PLAYER_COUNT; i++ ) in Initialize() local
82 for ( int i = 0; i < ACTOR_PLAYER_COUNT; i++ ) in Finalize() local
104 for ( int i = 0; i < ACTOR_PLAYER_COUNT; i++ ) in StopAllSound() local
122 for ( int i = 0; i < ACTOR_PLAYER_COUNT; i++ ) in PauseAllSound() local
/NW4C-2.0.3/demos/Nw4cDemo/include/
DSmParticle.h74 for ( int i=0; i<m_ParticleModelInstArray.size(); i++ ) in SetVisible() local
103 for ( int i=0; i<m_ParticleModelInstArray.size(); i++ ) in SetLayerId() local
122 for ( int i=0; i<m_ParticleEmitterInstArray.size(); i++ ) variable
/NW4C-2.0.3/sources/libraries/lyt/
Dlyt_Animation.cpp198 for (int i = 0; i < pAnimInfo->num; ++i) in AnimatePaneSRT() local
218 for (int i = 0; i < pAnimInfo->num; ++i) in AnimateVisibility() local
238 for (int i = 0; i < pAnimInfo->num; ++i) in AnimateVertexColor() local
261 for (int i = 0; i < pAnimInfo->num; ++i) in AnimateMaterialColor() local
283 for (int i = 0; i < pAnimInfo->num; ++i) in AnimateTextureSRT() local
445 for (int i = 0; i < pRes->fileNum; ++i) in SetResource() local
475 for (u16 i = 0; i < pRes->animContNum; ++i) in Bind() local
521 for (u16 i = 0; i < pRes->animContNum; ++i) in Bind() local
552 for (int i = 0; i < pAnimCont->num; ++i) in Animate() local
588 for (int i = 0; i < pAnimCont->num; ++i) in Animate() local
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Dlyt_GraphicsResource.cpp163 size_t i = 0; in StrCopy() local
232 for (int i = 0; i < RESOURCEFILEID_MAX; ++i) in GetResourcePath() local
241 for (int i = 0; i < RESOURCEFILEID_MAX; ++i) in GetResourcePath() local
403 for (int i = 0; i < this->UNIFORM_MAX; ++i) in FinishSetup() local
Dlyt_Material.cpp46 for (u32 i = 0; i < num; ++i) in InitTexSRT() local
171 for (int i = 0; i < MatColorMax; ++i) in Material() local
242 for (int i = 0; i < texSRTNum; ++i) in Material() local
252 for (unsigned int i = 0; i < m_MemNum.texCoordGen; ++i) in Material() local
261 for (int i = 0; i < tevStageNum; ++i) in Material() local
478 for (u32 i = m_MemNum.texMap; i < num; ++i) in SetTexMapNum() local
498 for (u32 i = m_MemNum.texSRT; i < num; ++i) in SetTexSRTNum() local
518 for (u32 i = m_MemNum.texCoordGen; i < num; ++i) in SetTexCoordGenNum() local
538 for (u32 i = m_MemNum.tevStage; i < num; ++i) in SetTevStageNum() local
627 u32 i = 0; in SetupGraphics() local
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/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResGraphicsFile.h223 for (int i = 0; i < header.dataBlocks; ++i) in GetImageBlockDataSize() local
247 for (int i = 0; i < header.dataBlocks; ++i) in GetImageBlockDataImpl() local
778 for (int i = 0; i < lightCount; ++i) in ForeachUnresolvedReferenceLut() local
834 for (int i = 0; i < shaderCount; ++i) in ForeachUnresolvedReferenceShader() local
912 for (int i = 0 ; i < modelsCount ; ++i ) in IsValidRevision() local
921 for (int i = 0 ; i < texturesCount ; ++i ) in IsValidRevision() local
930 for (int i = 0 ; i < lutSetsCount ; ++i ) in IsValidRevision() local
939 for (int i = 0 ; i < shadersCount ; ++i ) in IsValidRevision() local
948 for (int i = 0 ; i < camerasCount ; ++i ) in IsValidRevision() local
957 for (int i = 0 ; i < lightsCount ; ++i ) in IsValidRevision() local
[all …]
/NW4C-2.0.3/demos/gfx/ParticleCombinationNodeDemo/sources/
DParticleCombinationNodeDemo.cpp358 for (s32 i = 0; i < DEMO_FIRE_DRAW_NUM; ++i) in InitializeParticleNodeCombinationDemo() local
374 for (s32 i = 0; i < s_PaticleHandle1M5E->GetParticleEmitterSize(); ++i) in InitializeParticleNodeCombinationDemo() local
408 for (u32 i = 0; i < DEMO_FIRE_DRAW_NUM; ++i) in UpdateParticleNodeCombinationDemo() local
446 for (u32 i = 0; i < DEMO_FIRE_DRAW_NUM; ++i) in UpdateParticleNodeCombinationDemo() local
472 for (s32 i = 0; i < DEMO_FIRE_DRAW_NUM; ++i) in UpdateParticleNodeCombinationDemo() local
/NW4C-2.0.3/sources/libraries/anim/res/
Danim_ResUtil.cpp49 for (int i = 0; i < texturesCount; ++i) in CloneTextureAnimMember() local
148 for (int i = 0; i < memberCount; ++i) in CloneTextureAnim() local
186 for (int i = 0; i < anim.GetMemberAnimSetCount(); ++i) in DestroyClonedTextureAnim() local

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