Searched defs:geometryIndex (Results 1 – 3 of 3) sorted by relevance
148 s32 BuildShaderProgramCommand( s32 vertexIndex, s32 geometryIndex ) const in BuildShaderProgramCommand()489 void GetShaderOutputRegisterNum(s32 vertexIndex, s32 geometryIndex, u32* pNum, u32* pMask) const in GetShaderOutputRegisterNum()527 void GetShaderOutputRegisterMap(s32 vertexIndex, s32 geometryIndex, u32 pOutputFormat[7]) const in GetShaderOutputRegisterMap()
191 s32 geometryIndex = resBinaryShader.GetDescriptions(i).GetGeometryShaderIndex(); in ResBinaryShader_Setup() local
383 ShaderBinaryInfo::BuildShaderProgramCommand( s32 vertexIndex, s32 geometryIndex, u32* bufferAddress… in BuildShaderProgramCommand()