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Searched defs:frame (Results 1 – 18 of 18) sorted by relevance

/NW4C-2.0.3/sources/libraries/anim/res/
Danim_ResAnimCurve.cpp63 static FrameType QuantizedFrame( const ResFloatSegmentFVData*, f32 frame ) { return frame; } in QuantizedFrame()
79 static FrameType QuantizedFrame( const ResFloatSegmentFVData* pSegment, f32 frame ) in QuantizedFrame()
87 f32 frame = pKey->GetFrameF32(); in GetFrameF32() local
107 static FrameType QuantizedFrame( const ResFloatSegmentFVData*, f32 frame ) { return frame; } in QuantizedFrame()
125 static FrameType QuantizedFrame( const ResFloatSegmentFVData* pSegment, f32 frame ) in QuantizedFrame()
133 f32 frame = pKey->GetFrameF32(); in GetFrameF32() local
155 static FrameType QuantizedFrame( const ResFloatSegmentFVData* pSegment, f32 frame ) in QuantizedFrame()
163 f32 frame = pKey->GetFrameF32(); in GetFrameF32() local
186 static FrameType QuantizedFrame( const ResFloatSegmentFVData*, f32 frame ) { return frame; } in QuantizedFrame()
203 static FrameType QuantizedFrame( const ResFloatSegmentFVData* pSegment, f32 frame ) in QuantizedFrame()
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Danim_ResAnim.cpp285 float frame, in EvaluateResult()
408 float frame, in EvaluateResultForType()
/NW4C-2.0.3/include/nw/anim/
Danim_AnimFrameController.h43 AnimFrame(f32 frame) { ResetFrame(frame); } in AnimFrame()
50 AnimFrame(f32 frame, f32 lastFrame) { Set(frame, lastFrame); } in AnimFrame()
74 void SetFrame(f32 frame) in SetFrame()
104 void Set(f32 frame, f32 lastFrame) in Set()
114 void ResetFrame(f32 frame) in ResetFrame()
229 void SetFrame(f32 frame) in SetFrame()
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_AnimSoundImpl.cpp132 void AnimSoundImpl::ResetFrame( f32 frame, int loopCounter ) in ResetFrame()
143 void AnimSoundImpl::UpdateFrame( f32 frame, PlayDirection direction ) in UpdateFrame()
183 void AnimSoundImpl::UpdateForward( float frame ) in UpdateForward()
219 void AnimSoundImpl::UpdateBackward( float frame ) in UpdateBackward()
Dsnd_Voice.cpp115 u32 FrameToNibbleAddress( u32 frame ) in FrameToNibbleAddress()
/NW4C-2.0.3/sources/libraries/lyt/
Dlyt_Animation.cpp70 f32 frame, in GetStepCurveValue()
123 f32 frame, in GetHermiteCurveValue()
195 f32 frame in AnimatePaneSRT()
215 f32 frame in AnimateVisibility()
235 f32 frame in AnimateVertexColor()
258 f32 frame in AnimateMaterialColor()
280 f32 frame in AnimateTextureSRT()
303 f32 frame, in AnimateTexturePattern()
Dlyt_Window.cpp231 WindowFrame frame, in SetupFrameTransform()
652 const Frame& frame, in DrawFrame()
712 const Frame& frame = frames[i]; in DrawFrame4() local
775 const Frame& frame = frames[i]; in DrawFrame8() local
1006 const Frame& frame = m_Frames[ WINDOWFRAME_LT ]; in MakeUniformDataSelf() local
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_TransformAnimEvaluator.cpp36 float frame, in EvaluateMemberAnim()
174 float frame, in EvaluateMemberBakedAnim()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_BaseAnimEvaluator.h156 void SetFrame(float frame) in SetFrame()
166 void ResetFrame(f32 frame) in ResetFrame()
Dgfx_SharedAnimCache.h106 void SetFrame(f32 frame) { m_Frame = frame; } //!< @details :private in SetFrame()
/NW4C-2.0.3/include/nw/snd/
Dsnd_AnimSound.h285 void ResetFrame( f32 frame ) { m_Impl.ResetFrame( frame, 0 ); } in ResetFrame()
/NW4C-2.0.3/include/nw/lyt/
Dlyt_Animation.h107 void SetFrame(f32 frame) in SetFrame()
Dlyt_Resources.h1557 ut::ResF32 frame; member
1577 ut::ResF32 frame; member
/NW4C-2.0.3/include/nw/anim/res/
Danim_ResAnim.h853 float frame) const in EvaluateResult()
902 float frame) const in EvaluateResult()
950 float frame) const in EvaluateResult()
1172 void EvaluateTranslate( math::MTX34* result, bit32* flags, f32 frame ) const in EvaluateTranslate()
1208 void EvaluateTransform( math::MTX34* result, f32 frame ) const in EvaluateTransform()
/NW4C-2.0.3/sources/libraries/dev/
Ddev_Profile.cpp210 float frame = 10.0f / 60.0f; in DumpReports() local
/NW4C-2.0.3/demos/Nw4cDemo/sources/
Ddemo.cpp563 Demo::Exec( f32 frame ) in Exec()
/NW4C-2.0.3/demos/lyt/animShare/sources/
Dmain.cpp267 f32 frame in SetAnimationFrame()
/NW4C-2.0.3/include/nw/demo/
Ddemo_Particle.h183 void SetFrame(f32 frame) in SetFrame()