Searched defs:far (Results 1 – 11 of 11) sorted by relevance
61 float far ) in Viewport()74 float far ) in Viewport()87 float far) in Viewport()116 void SetDepthRange(f32 near, f32 far) in SetDepthRange()
146 static void SetDepthRange(f32 near, f32 far) in SetDepthRange()
102 float far = this->m_Resource.GetFar(); in Update() local
104 float far = m_Resource.GetFar(); in Update() local
108 float far = m_Resource.GetFar(); in Update() local
413 f32 far = camera->GetFar(); in ActivateTextureCoordinators() local
265 f32 far = resProjectionUpdater.GetFar(); in Update() local
189 const float far = 1.0f; in SetRenderTarget() local
1062 Camera::SetFar(f32 far) in SetFar()
171 wScale, near, far, units, cbSz ) \ argument
372 f32 far; in SetCameraAspectRatio() local