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Searched defs:endFrame (Results 1 – 10 of 10) sorted by relevance

/NW4C-2.0.3/sources/libraries/anim/
Danim_AnimFrameController.cpp29 f32 PlayPolicy_Onetime(f32 startFrame, f32 endFrame, f32 inputFrame, void* /*pUserData*/) in PlayPolicy_Onetime()
47 f32 PlayPolicy_Loop(f32 startFrame, f32 endFrame, f32 inputFrame, void* /*pUserData*/) in PlayPolicy_Loop()
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmParticle.cpp85 f32 endFrame = 0.0f; in SetAnimationFrame() local
DSmModel.cpp317 f32 endFrame = m_AnimEvaluatorArray[m_CurrentAnimEvNo]->AnimFrameController().GetEndFrame(); in AddAnimationFrame() local
DSmCamera.cpp279 … f32 endFrame = m_CameraAnimEvaluatorArray[m_CurrentAnimEvNo]->AnimFrameController().GetEndFrame(); in AddAnimationFrame() local
/NW4C-2.0.3/include/nw/anim/
Danim_AnimFrameController.h261 void SetEndFrame(f32 endFrame) { m_EndFrame = endFrame; } in SetEndFrame()
/NW4C-2.0.3/sources/libraries/anim/res/
Danim_ResAnimCurve.cpp316 NormalizeFrameNonePost_( f32 frame, f32 /*startFrame*/, f32 endFrame ) in NormalizeFrameNonePost_() argument
322 NormalizeFrameRepeatPre_( f32 frame, f32 startFrame, f32 endFrame ) in NormalizeFrameRepeatPre_()
333 NormalizeFrameRepeatPost_( f32 frame, f32 startFrame, f32 endFrame ) in NormalizeFrameRepeatPost_()
344 NormalizeFrameMirrorPre_( f32 frame, f32 startFrame, f32 endFrame ) in NormalizeFrameMirrorPre_()
357 NormalizeFrameMirrorPost_( f32 frame, f32 startFrame, f32 endFrame ) in NormalizeFrameMirrorPost_()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_BaseAnimEvaluator.h221 void SetEndFrame(float endFrame) in SetEndFrame()
/NW4C-2.0.3/include/nw/snd/
Dsnd_AnimSoundFile.h117 nw::ut::ResS32 endFrame; // イベント終了フレーム (* の場合は 0xffffffff) member
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_AnimSoundImpl.cpp366 long endFrame; in UpdateTrigger() local
/NW4C-2.0.3/include/nw/lyt/
Dlyt_Resources.h1302 ut::ResS16 endFrame; member