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Searched defs:deviceAllocator (Results 1 – 16 of 16) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_SceneBuilder.cpp46 os::IAllocator* deviceAllocator in CreateObject()
62 os::IAllocator* deviceAllocator in CreateTree()
82 os::IAllocator* deviceAllocator, in BuildSceneObject()
544 os::IAllocator* deviceAllocator, in BuildChildren()
Dgfx_ParticleCollection.cpp356 os::IAllocator* deviceAllocator, in Create()
832 os::IAllocator* deviceAllocator, in ParticleCollection()
Dgfx_ParticleModel.cpp135 os::IAllocator* deviceAllocator in Create()
Dgfx_ParticleShape.cpp430 os::IAllocator* deviceAllocator in Create()
648 os::IAllocator* deviceAllocator, in ParticleShape()
Dgfx_ParticleSet.cpp386 os::IAllocator* deviceAllocator, in Create()
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_HioPacketChannel.cpp35 os::IAllocator* deviceAllocator in Create()
63 HioPacketChannel::Initialize(os::IAllocator* deviceAllocator) in Initialize()
309 os::IAllocator* deviceAllocator, in HioPacketChannel()
Ddemo_AutoTester.cpp35 os::IAllocator* deviceAllocator in Create()
448 nw::demo::DemoAllocator* deviceAllocator, in NotifyMemoryStatus()
482 os::IAllocator* deviceAllocator in AutoTester()
Ddemo_Particle.cpp83 os::IAllocator* deviceAllocator, in Create()
364 …ticleEffect::InitializeShaderBinary(const wchar_t* shaderFilePath, os::IAllocator* deviceAllocator) in InitializeShaderBinary()
Ddemo_Utility.cpp441 os::IAllocator* deviceAllocator, in CreateSceneNode()
Ddemo_GraphicsSystem.cpp1132 InitializeGraphicsSystem(nw::demo::DemoAllocator* deviceAllocator) in InitializeGraphicsSystem()
/NW4C-2.0.3/demos/Nw4cDemo/include/
DSmBase.h34 nw::os::IAllocator* deviceAllocator ) in SetAllocator()
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmRenderSystem.cpp31 SmInitializeGraphicsSystem(nw::demo::DemoAllocator* deviceAllocator) in SmInitializeGraphicsSystem()
60 SmFinalizeGraphicsSystem(nw::demo::DemoAllocator* deviceAllocator) in SmFinalizeGraphicsSystem()
DGfxCtrl.cpp37 …nw::os::IAllocator* allocator, nw::os::IAllocator* deviceAllocator, GfxCtrl::GfxVramType vramType … in LoadResources()
/NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/
DGrRenderer.cpp105 nw::demo::DemoAllocator* deviceAllocator, in Initialize()
/NW4C-2.0.3/include/nw/demo/
Ddemo_DebugUtility.h685 nw::demo::DemoAllocator* deviceAllocator, in DemoTestLoop()
743 #define NW_DEMO_TEST_LOOP(deviceAllocator, particleAllocator, renderSystem) … argument
Ddemo_Particle.h555 os::IAllocator* deviceAllocator, in ParticleEffect()