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Searched defs:depth (Results 1 – 8 of 8) sorted by relevance

/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_PolAttr_1Dot/src/
Dmain.c107 fx32 depth; member
/TwlSDK-5.1.0/build/tools/ppmconv/
Dppmconv.c162 int depth; in main() local
Dppmconv8.c241 int depth; in main() local
Dppmconvbg.c497 int depth; in Convert() local
/TwlSDK-5.1.0/build/libraries/gx/ARM9/src/
Dg3x.c502 void G3X_SetClearColor(GXRgb rgb, int alpha, int depth, int polygonID, BOOL fog) in G3X_SetClearColor()
/TwlSDK-5.1.0/include/nitro/snd/common/
Dexchannel.h136 u8 depth; // At 128, multiplied by 1.0 member
/TwlSDK-5.1.0/build/libraries/snd/ARM9/src/
Dsnd_interface.c210 void SND_SetTrackModDepth(int playerNo, u32 trackBitMask, int depth) in SND_SetTrackModDepth()
/TwlSDK-5.1.0/include/nitro/gx/
Dg3.h424 fx16 depth; member