Searched defs:depth (Results 1 – 7 of 7) sorted by relevance
| /RvlSDK-3.3/build/demos/gxdemo/src/Framebuffer/ |
| D | frb-fld-dbs-aa.c | 181 static void Tri (f32 *v0, f32 *v1, f32 *v2, u8 color, u32 depth) in Tri()
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| D | frb-fld-int-aa.c | 185 static void Tri (f32 *v0, f32 *v1, f32 *v2, u8 color, u32 depth) in Tri()
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| D | frb-aa-full.c | 278 static void Tri (f32 *v0, f32 *v1, f32 *v2, u8 color, u32 depth) in Tri()
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| /RvlSDK-3.3/build/demos/gxdemo/src/Tev/ |
| D | tev-ztex.c | 594 static void SetScreenSpace( u16 width, u16 height, f32 depth ) in SetScreenSpace()
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| /RvlSDK-3.3/build/libraries/demo/src/ |
| D | DEMOPuts.c | 281 void DEMOSetupScrnSpc( s32 width, s32 height, float depth ) in DEMOSetupScrnSpc()
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| /RvlSDK-3.3/build/demos/gxdemo/src/TexGen/ |
| D | tg-shadow3.c | 109 Mtx depth; // Texgen for depth value lookup member
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| /RvlSDK-3.3/include/revolution/ |
| D | axfx.h | 886 f32 depth; // 0.f - 1.f member 949 f32 depth; // 0.f - 1.f member
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