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Searched defs:depth (Results 1 – 7 of 7) sorted by relevance

/RvlSDK-3.3/build/demos/gxdemo/src/Framebuffer/
Dfrb-fld-dbs-aa.c181 static void Tri (f32 *v0, f32 *v1, f32 *v2, u8 color, u32 depth) in Tri()
Dfrb-fld-int-aa.c185 static void Tri (f32 *v0, f32 *v1, f32 *v2, u8 color, u32 depth) in Tri()
Dfrb-aa-full.c278 static void Tri (f32 *v0, f32 *v1, f32 *v2, u8 color, u32 depth) in Tri()
/RvlSDK-3.3/build/demos/gxdemo/src/Tev/
Dtev-ztex.c594 static void SetScreenSpace( u16 width, u16 height, f32 depth ) in SetScreenSpace()
/RvlSDK-3.3/build/libraries/demo/src/
DDEMOPuts.c281 void DEMOSetupScrnSpc( s32 width, s32 height, float depth ) in DEMOSetupScrnSpc()
/RvlSDK-3.3/build/demos/gxdemo/src/TexGen/
Dtg-shadow3.c109 Mtx depth; // Texgen for depth value lookup member
/RvlSDK-3.3/include/revolution/
Daxfx.h886 f32 depth; // 0.f - 1.f member
949 f32 depth; // 0.f - 1.f member