| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_SoundArchiveFileReader.cpp | 204 const SoundArchiveFile::SoundInfo* data = m_pInfoBlockBody->GetSoundInfo( soundId ); in ReadSoundInfo() local 225 const SoundArchiveFile::BankInfo* data = m_pInfoBlockBody->GetBankInfo( bankId ); in ReadBankInfo() local 238 const SoundArchiveFile::PlayerInfo* data = m_pInfoBlockBody->GetPlayerInfo( playerId ); in ReadPlayerInfo() local 253 …const SoundArchiveFile::SoundGroupInfo* data = m_pInfoBlockBody->GetSoundGroupInfo( soundGroupId ); in ReadSoundGroupInfo() local 268 const SoundArchiveFile::GroupInfo* data = m_pInfoBlockBody->GetGroupInfo( groupId ); in ReadGroupInfo() local 281 const SoundArchiveFile::WaveArchiveInfo* data = m_pInfoBlockBody->GetWaveArchiveInfo( warcId ); in ReadWaveArchiveInfo() local 297 const SoundArchiveFile::FileInfo* data = m_pInfoBlockBody->GetFileInfo( id ); in ReadFileInfo() local 327 …const SoundArchiveFile::SoundArchivePlayerInfo* data = m_pInfoBlockBody->GetSoundArchivePlayerInfo… in ReadSoundArchivePlayerInfo() local
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| D | snd_HardwareManager.cpp | 286 void HardwareManager::AuxCallbackFunc( void *data, void *context ) in AuxCallbackFunc() 328 nn::snd::AuxBusData *data, in AuxCallbackFunc()
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| D | snd_MidiStreamParser.cpp | 201 bool MidiStreamParser::ReadByte( u8* data ) in ReadByte()
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| D | snd_FxDelay.cpp | 219 nn::snd::AuxBusData* data, in UpdateBuffer()
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| D | snd_FxReverb.cpp | 369 nn::snd::AuxBusData* data, in UpdateBuffer()
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| D | snd_SoundThread.cpp | 605 PerfData& data = m_pPerfData[m_PerfDataCount]; in CalcProcessCost() local
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| D | snd_SoundArchiveFile.cpp | 227 const PatriciaTree::NodeData* data = &node->nodeData; in DumpTree() local
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_ParticleCollection.cpp | 656 ParticleShape::VertexAttribute* data = in Create() local 667 ParticleShape::VertexAttribute* data = in Create() local 675 ParticleShape::VertexAttribute* data = in Create() local 762 ParticleShape::VertexAttribute* data = in Create() local 769 ParticleShape::VertexAttribute* data = in Create() local 777 ParticleShape::VertexAttribute* data = in Create() local 786 ParticleShape::VertexAttribute* data = in Create() local 793 ParticleShape::VertexAttribute* data = in Create() local 800 ParticleShape::VertexAttribute* data = in Create() local
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| D | gfx_BaseAnimEvaluator.cpp | 89 anim::ResGraphicsAnimGroup data = m_AnimGroup->GetResGraphicsAnimGroup(); in ResetMember() local
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| D | gfx_ActivateCommand.cpp | 443 u32 data[4] = { 0, 0, 0, 0 }; in SetupActivateVertexAttributeCommand_() local
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| D | gfx_ParticleShape.cpp | 156 u32 data[4] = { 0, 0, 0, 0 }; in SetupParticleVertexAttributeCommand() local
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_CommandUtil.h | 663 NWSetUniform4fv(u32 index, int count, const f32* data) in NWSetUniform4fv() 803 NWSetUniform3fv(u32 index, int count, const f32* data) in NWSetUniform3fv() 912 NWSetUniform2fv(u32 index, int count, const f32* data) in NWSetUniform2fv() 1021 NWSetUniform1fv(u32 index, int count, const f32* data) in NWSetUniform1fv() 1131 NWSetUniform4fvBegin(u32 index, int totalCount, int count, const f32* data) in NWSetUniform4fvBegin() 1218 NWSetUniform4fvContinuous(int count, const f32* data) in NWSetUniform4fvContinuous() 1283 NWSetVertexUniform4fv(u32 index, int count, const f32* data) in NWSetVertexUniform4fv() 1289 NWSetVertexUniform3fv(u32 index, int count, const f32* data) in NWSetVertexUniform3fv() 1295 NWSetVertexUniform2fv(u32 index, int count, const f32* data) in NWSetVertexUniform2fv() 1301 NWSetVertexUniform1fv(u32 index, int count, const f32* data) in NWSetVertexUniform1fv() [all …]
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| D | gfx_DisplayList.h | 98 void WriteData(u32 data) in WriteData() 120 void WriteData(const void* data, int count) in WriteData()
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| D | gfx_ParticleShape.h | 306 u32 data[4] = { 0, 0, 0, 0 }; in SetVertexParameter() local
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| /NW4C-2.0.3/sources/libraries/demo/ |
| D | demo_AutoTester.cpp | 369 LoadMeterData data; in SendLoadMeter() local 432 MemoryLeakData data; in NotifyMemoryLeak() local 459 MemoryStatusData data; in NotifyMemoryStatus() local
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| /NW4C-2.0.3/sources/libraries/ut/ |
| D | ut_HeapBase.cpp | 35 #define GetBitValue(data, st, bits) \ argument 50 #define SetBitValue(data, st, bits, val) \ argument
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| /NW4C-2.0.3/include/nw/ut/ |
| D | ut_ResDictionary.h | 99 data[1]; // numData個ある member 163 data[1]; // numData + 1個ある member
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| D | ut_ResTypes.h | 62 Type64 data; in BSwap() local 71 Type64 data; in BSwap() local 87 Type32 data; in BSwap() local 95 Type32 data; in BSwap() local
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| /NW4C-2.0.3/include/nw/font/ |
| D | font_RectDrawerCommand.h | 31 #define NW_FONT_ADD_SINGLE_COMMAND_PTR( ptr, header, data ) \ argument 39 #define NW_FONT_RECTDRAWER_ADD_SINGLE_COMMAND( header, data ) \ argument
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| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_SoundThread.h | 234 void SetPerfDataBuffer( PerfData* data, int num ) in SetPerfDataBuffer() argument
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| /NW4C-2.0.3/sources/libraries/anim/res/ |
| D | anim_ResAnim.cpp | 533 ResAnimData* data = reinterpret_cast<ResAnimData*>(memory); in CreateEmptyResAnim() local
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| /NW4C-2.0.3/sources/libraries/font/ |
| D | font_RectDrawer.cpp | 36 #define NW_FONT_ADD_SINGLE_COMMAND( pStrBuf, header, data ) \ argument 1465 const u32 data = in InitUniformBuffer() local
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| /NW4C-2.0.3/documents/CreativeStudio/html/assets/ |
| D | treeview-min.js | 8 …ren.length||null)&&J.children[0];}}while(J&&!J._canHaveFocus);if(J){J.focus();}B.preventDefault(L)…
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