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Searched defs:d (Results 1 – 6 of 6) sorted by relevance

/NW4C-2.0.3/include/nw/ut/
Dut_BinaryFileFormat.h34 #define NW_UT_MAKE_SIGWORD(a,b,c,d) \ argument
45 #define NW_UT_MAKE_SIGWORD(a,b,c,d) \ argument
/NW4C-2.0.3/sources/libraries/lyt/
Dlyt_DrawerUniform.cpp243 register f32 d = 1.f / 255.f; in SetUpVtxColors() local
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_Sound3DCalculator.cpp509 f32 d = nw::math::VEC3Len( &yPlanePoint ); in CalcAngleAndDistance() local
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ParticleEmitter.cpp626 f32 d = random->NextFloat() * in CalcCubeForm() local
/NW4C-2.0.3/sources/libraries/anim/res/
Danim_ResAnimCurve.cpp574 f32 d = Traits::GetFrameF32( pSegment, pNextKey ) - keyFrame; in CalcHermiteFloatSegmentFVSS_() local
603 f32 d = Traits::GetFrameF32( pSegment, pNextKey ) - keyFrame; in CalcHermiteFloatSegmentFVS_() local
/NW4C-2.0.3/sources/libraries/font/
Dfont_RectDrawer.cpp571 register const f32 d = 1.f / 255.f; in NormalizeF32Colors() local