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Searched defs:command (Results 1 – 25 of 33) sorted by relevance

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/NW4C-1.2.23/sources/libraries/snd/
Dsnd_SequenceSound.cpp124 DriverCommandSeqInit* command = in Setup() local
157 DriverCommandSeqSetData* command = in Prepare() local
229 DriverCommandSeqSetData* command = in NotifyLoadAsyncEndSeqData() local
256 DriverCommandSeqSkip* command = in Skip() local
279 DriverCommandSeqTempoRatio* command = in SetTempoRatio() local
301 DriverCommandSeqChannelPrio* command = in SetChannelPriority() local
321 DriverCommandSeqPrioFix* command = in SetReleasePriorityFix() local
342 DriverCommandSeqUserProc* command = in SetSequenceUserprocCallback() local
379 DriverCommandSeqTrackMute* command = in SetTrackMute() local
401 DriverCommandSeqTrackMute* command = in SetTrackMute() local
[all …]
Dsnd_BasicSound.cpp118 DriverCommandPlayerInit* command = in Initialize() local
154 DriverCommandPlayer* command = in Finalize() local
200 DriverCommandPlayer* command = in Finalize() local
489 DriverCommandPlayer* command = in Update() local
504 DriverCommandPlayer* command = in Update() local
522 DriverCommandPlayer* command = in Update() local
598 DriverCommandPlayerParam* command = in UpdateParam() local
956 DriverCommandPlayerPanParam* command = in SetPanMode() local
977 DriverCommandPlayerPanParam* command = in SetPanCurve() local
989 DriverCommandPlayer* command = in SetFrontBypass() local
Dsnd_StreamSound.cpp113 DriverCommandStreamSoundInit* command = in Setup() local
139 DriverCommandStreamSoundSetup* command = in Prepare() local
183 DriverCommandStreamSoundTrackParam* command = in UpdateParam() local
214 DriverCommandStreamSoundTrackParam* command = in SetTrackPan() local
226 DriverCommandStreamSoundTrackParam* command = in SetTrackSurroundPan() local
Dsnd_WaveSound.cpp104 DriverCommandWaveSoundSetup* command = in Prepare() local
134 DriverCommandWaveSoundChannelPrio* command = in SetChannelPriority() local
154 DriverCommandWaveSoundPrioFix* command = in SetReleasePriorityFix() local
Dsnd_DriverCommandManager.cpp133 u32 DriverCommandManager::PushCommand( DriverCommand* command ) in PushCommand()
176 DriverCommand* command = AllocCommand<DriverCommand>(); in FlushCommand() local
210 DriverCommand* command = commandList; in FinalizeCommandList() local
Dsnd_HardwareManager.cpp63 DriverCommandAllVoicesSync* command = in SetOutputMode() local
103 DriverCommandAllVoicesSync* command = in SetMasterVolume() local
133 DriverCommandAllVoicesSync* command = in SetSrcType() local
Dsnd_SoundSystem.cpp334 internal::DriverCommandEffect* command = in AppendEffect() local
348 internal::DriverCommandEffect* command = in ClearEffect() local
Dsnd_PlayerHeap.cpp130 internal::DriverCommandInvalidateData* command = in Clear() local
Dsnd_SoundHeap.cpp197 internal::DriverCommandInvalidateData* command = in DisposeCallbackFunc() local
Dsnd_DriverCommand.cpp26 DriverCommand* command = commandList; in ProcessCommandList() local
Dsnd_SoundDataManager.cpp99 internal::DriverCommandDisposeCallback* command = in Initialize() local
112 internal::DriverCommandDisposeCallback* command = in Finalize() local
934 internal::DriverCommandInvalidateData* command = in InvalidateSoundData() local
Dsnd_MmlParser.cpp415 u32 command, in CommandProc()
/NW4C-1.2.23/sources/libraries/lyt/
Dlyt_DrawerGraphics.cpp95 const u32 command[] = in SetUpTexEnv() local
127 static u32 command[] NW_LYT_DRAWER_ALIGN_32 = in SetUpTexEnv() local
175 static u32 command[] NW_LYT_DRAWER_ALIGN_32 = in SetUpTexEnv() local
283 static u32 command[] NW_LYT_DRAWER_ALIGN_32 = in SetUpTexEnvType2() local
390 static u32 command[] NW_LYT_DRAWER_ALIGN_32 = in SetUpTexEnvType3() local
549 static u32 command[] NW_LYT_DRAWER_ALIGN_32 = in SetUpTextures() local
902 static const u32 command[] = in SetUpGLTexEnvUser() local
939 const u32 command[] = in SetUpGLTexEnvUser() local
1010 u32 command[] = { in SetUpBlendMode() local
1055 const u32 command[] = in SetUpBlendMode() local
[all …]
/NW4C-1.2.23/sources/libraries/ut/
Dut_CmdCache.cpp445 const u32* command, in Add()
486 const u32 *const command = reinterpret_cast<const u32*>(fromPtr); in DumpCommon() local
/NW4C-1.2.23/include/nw/snd/
Dsnd_DriverCommandManager.h92 Command* command = reinterpret_cast<Command*>( AllocMemory( commandAreaCount ) ); in AllocCommand() local
/NW4C-1.2.23/sources/libraries/gfx/res/
Dgfx_ResTextureMapper.cpp517 u32* command = this->GetCommandCache(); in SetSampler() local
698 u32* command = mapper.GetCommandCache(); in SetupTextureMapperCommand() local
784 u32* command = mapper.GetCommandCache(); in SetupTextureMapperCommand() local
845 u32* command = mapper.GetCommandCache(); in SetupTextureMapperCommand() local
Dgfx_ResMesh.cpp72 u32* command = &mesh.ref().m_IrScaleCommand[0]; in ResSeparateDataShape_SetupVertexIrScale() local
Dgfx_ResMaterial.cpp134 u32* command = resTextureMapper.GetCommandCache(); in SetupTextures() local
/NW4C-1.2.23/include/nw/gfx/
Dgfx_CommandUtil.h710 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform4fv() local
851 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform3fv() local
960 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform2fv() local
1069 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform1fv() local
1163 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform4fvBegin() local
1231 f32* command = (f32*)NWGetCurrentCmdBuffer(); in NWSetUniform4fvContinuous() local
1507 command_t* command = (command_t*)addr; variable
Dgfx_RenderElement.h257 void SetCommand(RenderCommand* command) in SetCommand()
461 RenderCommand* command, in CreateCommandRenderKey()
556 RenderCommand* command, in CreateCommandRenderKey()
654 RenderCommand* command, in CreateCommandRenderKey()
Dgfx_MaterialState.h706 const u32* command = pixTexMapper.GetCommandCache(); in ActivateTextureMappers() local
742 const u32* command = pixTexMapper.GetCommandCache(); in ActivateParticleTextureMappers() local
/NW4C-1.2.23/include/nw/font/
Dfont_RectDrawerCommand.h25 #define NW_FONT_ADD_COMMANDS_PTR( ptr, command, size ) \ argument
33 #define NW_FONT_RECTDRAWER_ADD_COMMAND( command, size ) \ argument
/NW4C-1.2.23/demos/Nw4cDemo/sources/
DSmSceneCtrl.cpp38 nw::gfx::RenderCommand* command = element.GetCommand(); in operator ()() local
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_ActivateCommand.cpp191 u32* command = static_cast<u32*>( NWGetCurrentCmdBuffer() ); in SetupActivateVertexAttributeCommand_() local
420 u32* command = static_cast<u32*>( NWGetCurrentCmdBuffer() ); in SetupDeactivateVertexAttributeCommand_() local
Dgfx_ParticleShape.cpp63 u32* command = reinterpret_cast<u32*>(shape->m_CommandCache[bufferSide]); in SetupParticleVertexAttributeCommand() local
207 u32* command = reinterpret_cast<u32*>(shape->m_DeactivateVertexCommandCache); in SetupDeactivateParticleVertexAttributeCommand() local
269 u32* command = reinterpret_cast<u32*>(shape->m_PrimitiveCommandCache); in CreatePrimitiveCommandCache() local

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