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/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResMaterial.h624 u32 colorByte = ref().m_BlendColor.ToPicaU32(); in SetBlendColor() local
641 u32 colorByte = ref().m_BlendColor.ToPicaU32(); in SetBlendColor() local
665 u32 colorByte = ref().m_BlendColor.ToPicaU32(); in SetBlendColor() local