| /RvlSDK-3.3/build/libraries/gd/src/ |
| D | GDTev.c | 215 void GDSetTevColor ( GXTevRegID reg, GXColor color ) in GDSetTevColor() 246 void GDSetTevColorS10( GXTevRegID reg, GXColorS10 color ) in GDSetTevColorS10() 277 void GDSetTevKColor ( GXTevKColorID reg, GXColor color ) in GDSetTevKColor()
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| D | GDLight.c | 223 void GDSetLightColor ( GXLightID light, GXColor color ) in GDSetLightColor() 379 void GDSetChanAmbColor ( GXChannelID chan, GXColor color ) in GDSetChanAmbColor() 399 void GDSetChanMatColor ( GXChannelID chan, GXColor color ) in GDSetChanMatColor()
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| D | GDPixel.c | 62 GXColor color ) in GDSetFog()
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| /RvlSDK-3.3/build/demos/gxdemo/src/Transform/ |
| D | tf-pn-mtx.c | 124 GXColor color = {255, 255, 255, 255}; in VertexLightInit() local
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| D | tf-reflect.c | 249 GXColor color = { 255, 128, 64, 255 }; in myDrawModel() local
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| /RvlSDK-3.3/build/demos/videmo/src/ |
| D | color.c | 102 Color_s color[] = { variable
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| D | moving.c | 64 Color_s color[] = { variable
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| D | moving.progressive.c | 63 Color_s color[] = { variable
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| D | moving.30Hz.c | 64 Color_s color[] = { variable
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| D | moving.regions.c | 53 Color_s color[] = { variable
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| /RvlSDK-3.3/build/demos/gxdemo/src/PixelProc/ |
| D | pix-fog.c | 35 GXColor color; member 54 GXColor color; member
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| D | cmn-model.c | 149 GXColor color; member 499 GXColor color; member 623 GXColor color; member
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| /RvlSDK-3.3/build/demos/gxdemo/src/TexGen/ |
| D | tg-clr-persp.c | 44 #define COLOR_ADJUST(color, size) \ argument 766 GXColor color; in DrawState() local
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| D | spheremap.c | 218 GXColor color; in drawSphereMap() local
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| D | parabolicmap.c | 248 GXColor color; in drawParaboloidMap() local
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| D | tg-project.c | 297 GXColor color = {255, 255, 255, 255}; in VertexLightInit() local
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| /RvlSDK-3.3/build/demos/scdemo/src/ |
| D | main.c | 36 static void InitDisp(GXRenderModeObj* rmp, GXColor color) in InitDisp()
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| /RvlSDK-3.3/build/demos/gxdemo/src/Culling/ |
| D | cul-viewport.c | 340 GXColor color; member 462 void myDrawRectangle( f32 x0, f32 y0, f32 x1, f32 y1, GXColor color ) in myDrawRectangle()
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| /RvlSDK-3.3/build/demos/gxdemo/src/Framebuffer/ |
| D | frb-fld-dbs-aa.c | 181 static void Tri (f32 *v0, f32 *v1, f32 *v2, u8 color, u32 depth) in Tri()
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| D | frb-fld-int-aa.c | 185 static void Tri (f32 *v0, f32 *v1, f32 *v2, u8 color, u32 depth) in Tri()
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| D | frb-aa-full.c | 278 static void Tri (f32 *v0, f32 *v1, f32 *v2, u8 color, u32 depth) in Tri()
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| /RvlSDK-3.3/build/demos/gxdemo/src/Lighting/ |
| D | lit-prelit.c | 65 u32 color; member 76 u32 color; member
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| /RvlSDK-3.3/build/demos/gddemo/src/ |
| D | gd-matrix-gc.c | 364 static GXColor color[6] = { in DrawTick() local
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| /RvlSDK-3.3/build/demos/gxdemo/src/Geometry/ |
| D | geo-vtx-fmt.c | 303 GXColor color = {255, 255, 255, 255}; in VertexLightInit() local
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| /RvlSDK-3.3/build/demos/gxdemo/src/Management/ |
| D | mgt-fifo-dual.c | 55 GXColor color; // Used to test for transparency as well member
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