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Searched defs:color (Results 1 – 25 of 38) sorted by relevance

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/RvlSDK-3.2/build/libraries/gd/src/
DGDTev.c215 void GDSetTevColor ( GXTevRegID reg, GXColor color ) in GDSetTevColor()
246 void GDSetTevColorS10( GXTevRegID reg, GXColorS10 color ) in GDSetTevColorS10()
277 void GDSetTevKColor ( GXTevKColorID reg, GXColor color ) in GDSetTevKColor()
DGDLight.c223 void GDSetLightColor ( GXLightID light, GXColor color ) in GDSetLightColor()
379 void GDSetChanAmbColor ( GXChannelID chan, GXColor color ) in GDSetChanAmbColor()
399 void GDSetChanMatColor ( GXChannelID chan, GXColor color ) in GDSetChanMatColor()
DGDPixel.c62 GXColor color ) in GDSetFog()
/RvlSDK-3.2/build/demos/gxdemo/src/Transform/
Dtf-pn-mtx.c124 GXColor color = {255, 255, 255, 255}; in VertexLightInit() local
Dtf-reflect.c249 GXColor color = { 255, 128, 64, 255 }; in myDrawModel() local
/RvlSDK-3.2/build/demos/videmo/src/
Dcolor.c102 Color_s color[] = { variable
Dmoving.c64 Color_s color[] = { variable
Dmoving.progressive.c63 Color_s color[] = { variable
Dmoving.30Hz.c64 Color_s color[] = { variable
Dmoving.regions.c53 Color_s color[] = { variable
/RvlSDK-3.2/build/demos/gxdemo/src/PixelProc/
Dpix-fog.c35 GXColor color; member
54 GXColor color; member
Dcmn-model.c149 GXColor color; member
499 GXColor color; member
623 GXColor color; member
/RvlSDK-3.2/build/demos/gxdemo/src/TexGen/
Dtg-clr-persp.c44 #define COLOR_ADJUST(color, size) \ argument
766 GXColor color; in DrawState() local
Dspheremap.c218 GXColor color; in drawSphereMap() local
Dparabolicmap.c248 GXColor color; in drawParaboloidMap() local
Dtg-project.c297 GXColor color = {255, 255, 255, 255}; in VertexLightInit() local
/RvlSDK-3.2/build/demos/scdemo/src/
Dmain.c36 static void InitDisp(GXRenderModeObj* rmp, GXColor color) in InitDisp()
/RvlSDK-3.2/build/demos/gxdemo/src/Culling/
Dcul-viewport.c340 GXColor color; member
462 void myDrawRectangle( f32 x0, f32 y0, f32 x1, f32 y1, GXColor color ) in myDrawRectangle()
/RvlSDK-3.2/build/demos/gxdemo/src/Framebuffer/
Dfrb-fld-dbs-aa.c181 static void Tri (f32 *v0, f32 *v1, f32 *v2, u8 color, u32 depth) in Tri()
Dfrb-fld-int-aa.c185 static void Tri (f32 *v0, f32 *v1, f32 *v2, u8 color, u32 depth) in Tri()
Dfrb-aa-full.c278 static void Tri (f32 *v0, f32 *v1, f32 *v2, u8 color, u32 depth) in Tri()
/RvlSDK-3.2/build/demos/gxdemo/src/Lighting/
Dlit-prelit.c65 u32 color; member
76 u32 color; member
/RvlSDK-3.2/build/demos/gddemo/src/
Dgd-matrix-gc.c361 static GXColor color[6] = { in DrawTick() local
/RvlSDK-3.2/build/demos/gxdemo/src/Management/
Dmgt-fifo-dual.c55 GXColor color; // Used to test for transparency as well member
/RvlSDK-3.2/build/demos/gxdemo/src/Geometry/
Dgeo-vtx-fmt.c303 GXColor color = {255, 255, 255, 255}; in VertexLightInit() local

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