Home
last modified time | relevance | path

Searched defs:child (Results 1 – 9 of 9) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_SceneHelper.cpp27 SceneHelper::ResolveReferenceImpl(SceneNode* parent, SceneNode* child) in ResolveReferenceImpl()
Dgfx_ParticleUtil.cpp393 const ResParticleChildUpdater& child = ResDynamicCast<ResParticleChildUpdater>(*src); in GetMemorySizeForDuplicateResParticleUpdaterInternal() local
577 const ResParticleChildUpdater& child = ResDynamicCast<ResParticleChildUpdater>(*src); in DuplicateResParticleUpdater() local
793 const ResParticleChildUpdater& child = ResDynamicCast<ResParticleChildUpdater>(*src); in DuplicateResParticleUpdater() local
Dgfx_SceneBuilder.cpp564 …SceneObject* child = BuildSceneObject(NULL, NULL, parent, *i, allocator, deviceAllocator, true, fa… in BuildChildren() local
/NW4C-2.0.3/include/nw/gfx/
Dgfx_SceneNode.h236 for (SceneNodeChildren::iterator child = this->m_Children.begin(); child != end; ++child) in DestroyBranch() local
321 bool AttachChild(SceneNode* child) in AttachChild()
335 void DetachChild(SceneNode* child) in DetachChild()
603 bool IsCircularReference(const SceneNode* child) const in IsCircularReference()
Dgfx_SceneHelper.h49 for (TIterator child = begin; child != end; ++child) in ResolveReference() local
/NW4C-2.0.3/include/nw/ut/
Dut_Children.h206 bool Attach(TChild* child) in Attach()
228 bool Detach(TChild* child) in Detach()
/NW4C-2.0.3/demos/Nw4cDemo/include/
DSmMessage.h112 void AddChild( SmMessage* child ) in AddChild()
/NW4C-2.0.3/sources/libraries/lyt/
Dlyt_DrawerUniform.cpp383 for ( PaneList::ConstIterator child = m_ChildList.begin(); child != m_ChildList.end(); ++child ) in MakeUniformData() local
/NW4C-2.0.3/include/nw/demo/
Ddemo_Particle.h692 for (nw::gfx::SceneNodeChildren::iterator child = topNode->GetChildBegin(); in ResetParticle() local