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Searched defs:bufferOption (Results 1 – 6 of 6) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_Material.cpp27 nw::gfx::Material* material, nw::gfx::Model::BufferOption bufferOption) in GetAvailableResMaterial()
130 bit32 bufferOption) in GetMemorySizeInternal()
273 bit32 bufferOption = m_Owner->GetBufferOption(); in CreateBuffers() local
311 bit32 bufferOption) in CopyResMaterial()
Dgfx_MaterialActivator.cpp65 bit32 bufferOption = owner->GetBufferOption(); in Activate() local
/NW4C-1.2.23/include/nw/gfx/
Dgfx_SceneBuilder.h92 SceneBuilder& BufferOption(bit32 bufferOption) { m_BufferOption = bufferOption; return *this; } in BufferOption()
Dgfx_SkeletalModel.h118 Builder& BufferOption(bit32 bufferOption) in BufferOption()
Dgfx_Model.h147 bit32 bufferOption; //!< バッファの生成オプションです。 member
463 bool CheckBufferOption(bit32 bufferOption) const in CheckBufferOption()
/NW4C-1.2.23/sources/libraries/demo/
Ddemo_Utility.cpp398 nw::gfx::Model::BufferOption bufferOption, in CreateSceneNode()