Searched defs:bufferObjects (Results 1 – 2 of 2) sorted by relevance
257 GLuint* bufferObjects = reinterpret_cast<GLuint*>( this->GetBufferObjects() ); in Setup() local371 GLuint* bufferObjects = reinterpret_cast<GLuint*>( this->GetBufferObjects() ); in Cleanup() local
880 GLuint* bufferObjects = reinterpret_cast<GLuint*>(primitive.GetBufferObjects()); in RenderPrimitive() local