Searched defs:bone (Results 1 – 7 of 7) sorted by relevance
90 ResBone bone = resSkeleton.GetBones(index); in UpdateWorld() local135 ResBone bone = resSkeleton.GetBones(index); in UpdateWorld() local179 ResBone bone = resSkeleton.GetBones(index); in UpdateWorld() local245 ResBone bone = resSkeleton.GetBones(index); in UpdateView() local
64 for (ResBoneArray::iterator bone = bones.begin(); bone != bonesEnd; ++bone) in Create() local182 ResBone bone = resSkeleton.GetBones(resAnimGroupMember.GetPath()); in CreateSkeletalAnimGroup() local262 ResBone bone = m_Skeleton->GetResSkeleton().GetBones(resAnimGroupMember.GetPath()); in SetupAnimGroup() local
32 CalculatedTransform::Setup(const ResBone bone) in Setup()
551 ResBone bone = resSkeleton.GetBones(boneIndex); in SetMatrixPalette() local
229 ResBone bone = m_Resource.GetBones(index); in GetTransform() local239 ResBone bone = m_Resource.GetBones(index); in GetTransform() local
161 CalculatedTransform(const ResBone bone) in CalculatedTransform()
130 CalculatedTransform* bone = in SetValue() local