Searched defs:bone (Results 1 – 7 of 7) sorted by relevance
88 ResBone bone = resSkeleton.GetBones(index); in UpdateWorld() local133 ResBone bone = resSkeleton.GetBones(index); in UpdateWorld() local177 ResBone bone = resSkeleton.GetBones(index); in UpdateWorld() local243 ResBone bone = resSkeleton.GetBones(index); in UpdateView() local
62 for (ResBoneArray::iterator bone = bones.begin(); bone != bonesEnd; ++bone) in Create() local180 ResBone bone = resSkeleton.GetBones(resAnimGroupMember.GetPath()); in CreateSkeletalAnimGroup() local260 ResBone bone = m_Skeleton->GetResSkeleton().GetBones(resAnimGroupMember.GetPath()); in SetupAnimGroup() local
28 CalculatedTransform::Setup(const ResBone bone) in Setup()
551 ResBone bone = resSkeleton.GetBones(boneIndex); in SetMatrixPalette() local
227 ResBone bone = m_Resource.GetBones(index); in GetTransform() local237 ResBone bone = m_Resource.GetBones(index); in GetTransform() local
151 CalculatedTransform(const ResBone bone) in CalculatedTransform()
128 CalculatedTransform* bone = in SetValue() local