Searched defs:bankId (Results 1 – 7 of 7) sorted by relevance
286 u32 bankId = info.bankIds[ i ]; in LoadSequenceSound() local396 SoundArchive::ItemId bankId, in LoadBank()819 SoundArchive::ItemId bankId, SoundMemoryAllocatable* pAllocator ) in SetWaveArchiveTableWithBankInEmbeddedGroup()1256 u32 bankId = info.bankIds[i]; in IsSequenceSoundDataLoaded() local
175 bool SoundArchive::ReadBankInfo( ItemId bankId, BankInfo* info ) const in ReadBankInfo()
251 SoundArchive::ItemId bankId = GetBankIdFromIndex( i ); in LoadHeader() local
220 SoundArchive::ItemId bankId, SoundArchive::BankInfo* info ) const in ReadBankInfo()
364 SoundArchive::ItemId bankId = GetBankIdFromIndex( i ); in LoadHeader() local
856 SoundArchive::ItemId bankId = m_LoadInfoBanks[i].itemId; in Execute() local
983 SoundArchive::ItemId bankId = seqInfo->bankIds[ i ]; in detail_SetupSoundImpl() local