Searched defs:bankFiles (Results 1 – 3 of 3) sorted by relevance
270 void SequenceSoundPlayer::SetBankData( const void* bankFiles[], u32 bankFileCount ) in SetBankData()
1190 const void* bankFiles[ SoundArchive::SEQ_BANK_MAX ] = { NULL }; in PrepareSequenceSoundImpl() local
176 const void* bankFiles[SoundArchive::SEQ_BANK_MAX]; member