| /NW4C-2.0.3/sources/libraries/demo/ |
| D | demo_GraphicsMemoryAllocator.cpp | 57 GraphicsMemoryAllocator::Allocate(GLenum area, GLenum aim, GLuint id, GLsizei size) in Allocate() 143 GraphicsMemoryAllocator::Deallocate(GLenum area, GLenum aim, GLuint id, void* addr) in Deallocate()
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| D | demo_GraphicsSystem.cpp | 79 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in AllocateGraphicsMemory() 99 void DeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr) in DeallocateGraphicsMemory()
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| /NW4C-2.0.3/sources/libraries/gfx/res/ |
| D | gfx_ResVertex.cpp | 57 GLuint area = (transtype & NN_GX_MEM_MASK); in BufferData() local 90 GLuint area = resStream.ref().m_MemoryArea; in DeleteBuffer() local
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| D | gfx_ResShape.cpp | 86 GLuint area = (transtype & NN_GX_MEM_MASK); in BufferData() local 125 GLuint area = resStream.ref().m_MemoryArea; in DeleteBuffer() local
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| D | gfx_ResTexture.cpp | 156 GLuint area = (transtype & NN_GX_MEM_MASK); in TexImage2D() local 201 GLuint area = resImage.ref().m_MemoryArea; in DeleteImage2D() local
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| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | SmRenderSystem.cpp | 70 void* smAllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in smAllocateGraphicsMemory() 78 void smDeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr) in smDeallocateGraphicsMemory()
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| /NW4C-2.0.3/tools/FontConverter/xlor/ |
| D | letter-order.dtd | 22 <!ELEMENT area EMPTY> element
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| /NW4C-2.0.3/include/nw/lyt/ |
| D | lyt_TexResource.h | 275 void SetImageArea(lyt::MemArea area) in SetImageArea()
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| /NW4C-2.0.3/sources/libraries/lyt/ |
| D | lyt_Util.cpp | 370 GLuint area = transtype & MEM_MASK; in LoadTexture() local 441 GLuint area = (texName & MEM_AREA_FIELD) * NN_GX_MEM_FCRAM; in DeleteTexture() local
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| /NW4C-2.0.3/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 112 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in AllocateGraphicsMemory() 123 void DeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr) in DeallocateGraphicsMemory()
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| /NW4C-2.0.3/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 120 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in AllocateGraphicsMemory() 131 void DeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr) in DeallocateGraphicsMemory()
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| /NW4C-2.0.3/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 122 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in AllocateGraphicsMemory() 133 void DeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr) in DeallocateGraphicsMemory()
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| /NW4C-2.0.3/include/nw/demo/ |
| D | demo_DisplayBufferSwapper.h | 155 Builder& MemoryArea(nw::gfx::GraphicsMemoryArea area) in MemoryArea()
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