Searched defs:animationEnable (Results 1 – 1 of 1) sorted by relevance
1640 bool* animationEnable = NULL; in ParticleFloatImmediateUpdater() local2102 bool* animationEnable = NULL; in ParticleVector2ImmediateUpdater() local2198 bool* animationEnable = NULL; in ParticleVector3AdditiveUpdater() local2310 bool* animationEnable = NULL; in ParticleVector3ImmediateUpdater() local2416 bool* animationEnable = NULL; in ParticleVector3RandomAdditiveUpdater() local2610 bool* animationEnable = NULL; in ParticleTexturePatternUpdater() local